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#4681
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Carmageddon: Rogue Shift UE4Keys : 0x7A29E66C3CB184042A44F5E35EC023504940867C382D2E8E 1185E0F146D25B45 The key audit did not take place. How can I confused:mpress this game?
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#4682
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^
Seems to be just kraken streams, Use the Unreal plugin in xtool.. Should look like this: xtool.exe precomp -mue5:k0x7A29E66C3CB184042A44F5E35EC023504940867C38 2D2E8E1185E0F146D25B45+kraken -c64mb -t100p -d1 Code:
Compressing pakchunk9-Windows.pak Compressed 1 file, 1,587,512,507 => 4,549,507,714 bytes. Ratio 286.58% Compression time: cpu 2.83 sec/real 686.82 sec = 0%. Speed 2.31 mB/s All OK Last edited by Spinneret94; 10-09-2026 at 01:48. |
| The Following User Says Thank You to Spinneret94 For This Useful Post: | ||
ScOOt3r (10-09-2026) | ||
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#4683
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Quote:
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#4684
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^ I haven't touched diskspan for a while, but this should be the method ig:
Code:
xtool:c32mb:d1:mue5,k0x7A29E66C3CB184042A44F5E35EC023504940867C382D2E8E1185E0F146D25B45:mkraken:core_2.9.10:lib_2+srep_new:392+LOLZ_NORMAL |
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#4685
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Quote:
Could you use your own compression tool and share it with me for restoration? |
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#4686
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Use ue4 instead.
Code:
xtool:d1:mue4,k0x7A29E66C3CB184042A44F5E35EC023504940867C382D2E8E1185E0F146D25B45:mkraken:core_2.9.10:lib_2 Carma\Content\Paks\pakchunk16-Windows.pak
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Haters gonna hate
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#4687
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Quote:
By KaktoR**, thank you for your help. My goal is to compress certain games whenever I feel like it, but sometimes I’m not sure how to do it or where to start. -------------------------------------------------------------------------------------------------------- -------------------- CONVERSION DATE 2026.09.10 -------------------- -------------------------------------------------------------------------------------------------------- 18:02:40 - You have chosen the DVD5 type for the media size. 18:02:40 - ISO images will not be created when conversion is complete. 18:02:40 - The computer will remain on when the conversion is complete. 18:02:40 - Selected ARC/DS method for Data1a-01.bin was: xtool:d1:mue4,k0x7A29E66C3CB184042A44F5E35EC023504 940867C382D2E8E1185E0F146D25B45:mkraken:core_2.9.1 0:lib_2 -------------------------------------------------------------------------------------------------------- 18:02:43 - Compression initialized in 10.09.2026 at 18:02:43. 18:02:44 - Starting Data1a-01.bin archive creation. 18:54:58 - Moving Data1a-01.bin » Data1a-17.bin files to media folder. 18:54:58 - Compression finished in 10.09.2026 at 18:54:58. -------------------------------------------------------------------------------------------------------- 18:54:58 - Getting size of the game: Unknown 1 18:54:58 - » Game folder size: 33,75 GB 18:54:58 - » Processed folder size: 33,75 GB 18:54:58 - » Compressed game size: 73,53 GB (Processed ratio 217.83%) (Ratio 217.83%) -------------------------------------------------------------------------------------------------------- 18:54:58 - Overall game size: 33,75 GB 18:54:58 - Overall input size: 33,75 GB 18:54:58 - Overall output size: 73,53 GB (Processed ratio 217.83%) (Ratio 217.83%) 18:54:58 - Overall conversion time: 00:52:14 18:54:58 - Overall conversion discs: 17 DVD5 -------------------------------------------------------------------------------------- Do you think this is the best option? Is it sufficient for ultra-compression, or is there a better alternative? |
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#4688
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Code:
Game Version : 1.2 Ripped - Re-encoded Files : Nothing -------------------------------------------------------------------------------- --------------------------- CONVERSION DATE 2026.09.13 --------------------------- -------------------------------------------------------------------------------- 18:42:38 - Deleting files from the output folder. 18:42:38 - Files have been deleted. -------------------------------------------------------------------------------- 18:42:38 - You have chosen the DVD5 type for the media size. 18:42:38 - ISO images will not be created when conversion is complete. 18:42:38 - The computer will remain on when the conversion is complete. 18:42:38 - Selected ARC/DS method for Data1a-01.bin was: bpk+msc_tak+srep_new:392+lzma:a1:mfbt4:fb273:mc1000000000:lc8:64mb -------------------------------------------------------------------------------- 18:42:40 - Compression initialized in 13.09.2026 at 18:42:40. 18:42:41 - Starting Data1a-01.bin archive creation. 19:57:10 - Moving Data1a-01.bin file to media folder. 19:57:10 - Compression finished in 13.09.2026 at 19:57:10. -------------------------------------------------------------------------------- 19:57:11 - Getting size of the game: Unknown 1 19:57:11 - » Installation folder size: 7,82 GB 19:57:11 - » Compressed game size: 3,48 GB (Ratio 44.49%) -------------------------------------------------------------------------------- 19:57:11 - Overall input size: 7,82 GB 19:57:11 - Overall output size: 3,48 GB (Ratio 44.49%) 19:57:11 - Overall conversion time: 01:14:29 19:57:11 - Overall conversion discs: 1 DVD5 --------------------------------------------------------------------------------
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The function is important, not the size. |
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#4689
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The Blood of Dawnwalker
Before someone asks Code:
Streams: 813238 - zlib = 5316 (0,43%) - mermaid = 6254 (1,30%) - leviathan = 801614 (75,51%)
__________________
Haters gonna hate
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#4690
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how do you get this. steam amount of a file
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hmmz |
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#4691
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It comes with the next xtool update.
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Haters gonna hate
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#4692
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Hello KaktoR. I compressed *Metal Gear Solid V: The Phantom Pain* using the DSG Module 2.0.2.4 version; however, the installation fails when I use the setup wizard created by mausschieber. The game files get corrupted because they do not revert to their original state during the restoration process following the compression of the game files and audio assets.
[ [ [ [ [ [After restoring the compressed files for *Metal Gear Solid V: The Phantom Pain*, the original files are not being restored. I have prepared a detailed video regarding the issue I encountered; the video is a bit long since I recorded the entire process, but I hope it helps explain the problem. I would like to show you the video I recorded. https://canva.link/29nahqrb8fi2p9q Last edited by bird2026; Today at 17:29. |
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