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Old 12-05-2026, 09:30
kj911 kj911 is offline
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BUNZIP3: A question arose, how can it not get an error if the "libsais" library is not included?

Please note that if you are unpacking these *.bz3 archives on a 32-bit machine, do not use a large block size and/or multiple threads, otherwise it will crash and/or exit silently, resulting in a 0-byte file.

Packed in "-b 511" switches:
x64 exe only one capable it! x86 version (include my XP-versions) still crashing!

Packed in 320MB's block size:
x64 exe: works.
x86: silently exit and will get 0 byte file.
x86_laa: only one capable ~2 million KB memory allocation from x64 Windows host, perfectly decompress.

Packed in 255MB's block size:
all x86 exe hopefully works, included all x32 systems.

Recommendedly use max. 255MB's block size or failsafely smaller values from targeting real 32bit systems. (ex: 64/128/192/224MB.)
These "-b 255" packed archives, I need ~1 600 000KB free memory allocation.
Tested from "enwik9" file.
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File Type: 7z bunzip_xp_x86.7z (31.3 KB, 2 views)
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Old 12-05-2026, 10:12
wrathma wrathma is offline
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Quote:
Originally Posted by kj911 View Post
BUNZIP3: A question arose, how can it not get an error if the "libsais" library is not included?
if you see at the top of CMakeLists.txt youll find that it includes src/libbz3.c in the build command which imports libsais.h
btw i tried your winxp builds and it works fine on my vm, can you share how you did that ? did you use very old visual studio ?
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