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Old 16-03-2026, 04:41
kj911 kj911 is offline
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The hipotetical installation files list:

Data.arc (main base game files)
Sound.arc (lossy *.wv files only)
Music.arc (other format and/or untouched "problematic" *.WAV sound files)
Sound_corr.arc (lossy to lossless *.wvc correction files only)
Bin.arc (exe/dll/other files)
Setup.exe
Setup_lossless_audio.exe (lossless audio installer or this functions built-in to main "setup.exe" file)


Scenario 1 (install lossy audio):

User install the game from listed installation files, except getting in "Sound_corr.arc" file. Aka, not downloaded, not presents. Game audio files installing "lossy" quality. (decompress *.wv files and decoded them to *.wav. Decoding in finished, the *.wv files will be deleted.)

Scenario 2: (all setup files presents):

User install the game from installation files normally, audio files in lossless quality. (decompress *.wv and *.wvc files. Decoded *.wv losslessly to *.wav files. Decoded in finished, *.wv/wvc files will be deleted)

Scenario 3: (Scenario 1 files downloaded in older times):

User in get "setup_lossless_audio.exe" (or use orig. "setup.exe" via "lossless audio" checkbox in presents) and "Sound_corr.arc" files in future times, reinstalling or replaceing lossy installed audio files to lossless files. Installation process will require original "Sound.arc" setup file package from during installation.


Extreme example:

Whole games completely on has 50GB size, contains 35GB's lossless audio.

Lossy files:

Data.arc (15GB other data compressed in few GB's.)
Lossy sounds shrinked to 2-4GB size and compressed it.
Other files in below 512MB-1024MB sizes.
Total size less than 5-8GB.

Lossless files:

Data.arc (15GB other data compressed in few GB's.)
Lossless sounds shrinked to 10-20GB size and compressed it or else:
lossless correction files separately shrinked to 8-16GB sizes.*
Other files in below 512MB-1024MB sizes.
Total size "probably" less than 15-25+ GB.

*the lossy case its needs smaller data traffic/storage sizes. (2-5* smaller.)
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algorithm, freearc, lossless sound

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