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#1
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Greetings. I am having trouble understanding how to properly compress newer UE4/UE5 games, like Sparking Zero for an example.
I checked one of the games files with the Oodle scanner, and it picks up Kraken. I check the executable, and it picks up a key. I go into DISKSPAN GUI and choose the UE plugin for XTOOL with kraken enabled and the key included in the compression method section, with Oodle library v2.9.5. This did not work and it was no different than just compressing with srep & lzma. What was I missing in my steps? |
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#2
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Facing the same issue.
Quote:
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#3
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Quote:
Did you use the correct oodle library? Edit: I checked. UE5 archives are enrypted, you need a key to decrypt them. The key is Code:
0xB2407C45EA7C528738A94C0A25EA8F419DE4377628EB30C0AE6A80DD9A9F3EF0 Code:
xtool:d1:mue5,k0xB2407C45EA7C528738A94C0A25EA8F419DE4377628EB30C0AE6A80DD9A9F3EF0,kraken:core_2.9.5
__________________
Haters gonna hate
Last edited by KaktoR; 09-10-2024 at 07:37. |
| The Following 2 Users Say Thank You to KaktoR For This Useful Post: | ||
Danziel123 (09-10-2024), ScOOt3r (09-10-2024) | ||
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#5
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What about decompressing *.datwin from LEGO HP Collection?
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#6
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launcher.pkdwin is zlib compressed (apparently, didn't check).
datwin is not usual TTGames format. Compression method not yet determined. |
| The Following User Says Thank You to Masquerade For This Useful Post: | ||
dixen (10-10-2024) | ||
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#7
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Quote:
Code:
xtool:d1:mue5,k0xB2407C45EA7C528738A94C0A25EA8F419DE4377628EB30C0AE6A80DD9A9F3EF0,kraken:core_2.9.5+srep_new:392+LOLZ_FAST |
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