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Old 27-05-2024, 01:54
Fak Eid Fak Eid is offline
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Help for FNewINI

I still need help with this
Earlier to read AppName from .ini file we used to:
Code:
#define AppName ReadIni(SourcePath + "Game\Installer.ini", "Installer", "Name", "")

[Setup]
AppName={#AppName}
Is it possible to do it using the new FNewINI command like:
Code:
[Setup]
AppName=ANewInI.ReadString('Installer', 'Name', '')

Last edited by Fak Eid; 28-05-2024 at 04:19.
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Old 28-05-2024, 13:29
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BLACKFIRE69 BLACKFIRE69 is offline
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Quote:
Originally Posted by Fak Eid View Post
I still need help with this
Earlier to read AppName from .ini file we used to:
Code:
#define AppName ReadIni(SourcePath + "Game\Installer.ini", "Installer", "Name", "")

[Setup]
AppName={#AppName}
Is it possible to do it using the new FNewINI command like:
Code:
[Setup]
AppName=ANewInI.ReadString('Installer', 'Name', '')


this tool is the CLI version of 'FNewINI' and can be used for preprocessing and automating everything at compile-time.

in the attachment, you'll find a simple example of how to read and configure the setup with the following INI file.



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Last edited by BLACKFIRE69; 10-06-2024 at 11:49.
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