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#1
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Good evening! I currently use last version of IsArcEx.dll in my scripts, but I often notice that "average speed" parameter is negative, while "current speed" parameter is constant and it seems doesn't change. Is it a bug? Do I forget anything in my code?
Thanks for your reply! |
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#2
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Quote:
ISArcEx Update - [2024-May-14] Code:
* Updated 'AvgSpeed'. * Added two new functions: - function ISArcExGetTotalSizeMBOfAllDisks: Integer; - function ISArcExGetExtractedSizeMBOfAllDisks: Integer; The first post has been updated. |
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#3
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@BLACKFIRE69
You may remember I had some issues with the font in my setup not displaying correctly. Strangely, since yesterday this issue has fixed itself. There are two possible solutions: - my AMD graphics driver updated - I changed my monitor configuration so my second monitor is on my left instead of on my right. Do either of these make any sense to you? Having a second monitor on the left bugs the CODEX installer so it does have some weird impact on Inno setup. |
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#4
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yes, i remember that, but it's related to the FMXInno, not to ISArcEx, right? it's interesting that your issues with InnoSetup resolved after updating your graphics drivers and changing your dual monitor configuration. * Graphics Driver Update: updating graphics drivers can resolve a wide range of issues. it's possible that the older driver had problems with rendering or handling specific display configurations, which were resolved in the new driver update. * Dual Monitor Configuration: changing the position of your secondary monitor could have reset or corrected certain display settings. sometimes, the operating system or the graphics driver might have trouble correctly rendering content on a multi-monitor setup, especially if the setup has non-standard configurations or resolutions. by changing the monitor layout, the system may have reinitialized the display settings, fixing the rendering issues. * Resolution and DPI Settings: alterations in monitor configuration can also impact the resolution and DPI settings. if the secondary monitor had a different DPI setting or resolution, changing its position could have forced the system to re-evaluate and apply new settings, potentially fixing issues related to rendering. |
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#5
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Oh, apologies, didn't mean to post in the wrong topic. I guess I got confused
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