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Old 05-10-2018, 07:50
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Quote:
Originally Posted by ZAZA4EVER View Post
Repack ac Odyssey v1.0.2
How did you actually have AC Odyssey original size to 45,8gb? I just deleted all foreign stuff too but i get 46.5gb on it (700mb difference). Checked game and its working fine. Even only english is on 46.4gb (i usually let only spanish). Thats removing the files from sound and video folder.

Just finished this morning with lolz, it took 15 hours to compress. Im at home now, will create the installer and see how long it takes, will update in 1-2 hours the thread with my results, the ratio was very good (im using only 128 dictionary size on lolz, its faster on compress and decompress and also has a little size increase, i played with lolz settings in the past and for me using heavy configs are not worth).
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Old 05-10-2018, 12:11
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Assassin's Creed: Odyssey

Here it goes, my repack using same method as on previous AC Games

Title: Assassin's Creed Odyssey (legit version)
Tools used: Ultraarc 2900 R5, Lolz, SREP, Binkpack, AFR
Method: Mask with AFR+SREP+LOLZ on .forge files/ Binkpack for .bk2 files & SREP+LOLZ on all other files. As a sidenote, im using lolz with d128 for this and origins, its fast and is good enough (at least for me)
Computer used: As always for compressions im using a 4 Cores 3.9GHz (up to 4.3GHz on Boost) + 8GB Ram + SSD
Ripped files: Only foreign languages, original size is with only spanish files but there is not much difference if you keep only english or other language.

Info:
Code:
Original Size:   46.5 GB
Compressed Size: 23.4 GB
Compress Time:   15 hours (54066.10 sec)
Decompress Time: 1 hour & 10 minutes (maybe less, was doing more things
Extra Info:
Code:
Forge Files Original:   41.5 GB (After AFR 78.7 GB)
Forge Files Compressed: 19.3 GB
Other Files Original:   4.96 GB
Other Files Compressed: 4.14 GB
Needed Diskspace:       At least 200 GB free space
Final note: Using Binkpack is not worth but i used it to keep all AC Games on the same method, you will only gain 6-7MB. This game has only 6 little bk2 video files. On other hand it has over 600mb on .webm videos and i have no idea if its possible to compress them in any way. If someone has some idea for this .webm files it would be nice if you can share the info.
And sorry for the delay but i was kicking some asses on Odyssey, hell finally we have a fem character, just find fem asses better to look at when spending time on games xDDD.
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Old 05-10-2018, 16:09
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Quote:
Originally Posted by K4miKaZe View Post
Here it goes, my repack using same method as on previous AC Games

Title: Assassin's Creed Odyssey (legit version)
Tools used: Ultraarc 2900 R5, Lolz, SREP, Binkpack, AFR
Method: Mask with AFR+SREP+LOLZ on .forge files/ Binkpack for .bk2 files & SREP+LOLZ on all other files. As a sidenote, im using lolz with d128 for this and origins, its fast and is good enough (at least for me)
Computer used: As always for compressions im using a 4 Cores 3.9GHz (up to 4.3GHz on Boost) + 8GB Ram + SSD
Ripped files: Only foreign languages, original size is with only spanish files but there is not much difference if you keep only english or other language.

Info:
Code:
Original Size:   46.5 GB
Compressed Size: 23.4 GB
Compress Time:   15 hours (54066.10 sec)
Decompress Time: 1 hour & 10 minutes (maybe less, was doing more things
Extra Info:
Code:
Forge Files Original:   41.5 GB (After AFR 78.7 GB)
Forge Files Compressed: 19.3 GB
Other Files Original:   4.96 GB
Other Files Compressed: 4.14 GB
Needed Diskspace:       At least 200 GB free space
Final note: Using Binkpack is not worth but i used it to keep all AC Games on the same method, you will only gain 6-7MB. This game has only 6 little bk2 video files. On other hand it has over 600mb on .webm videos and i have no idea if its possible to compress them in any way. If someone has some idea for this .webm files it would be nice if you can share the info.
And sorry for the delay but i was kicking some asses on Odyssey, hell finally we have a fem character, just find fem asses better to look at when spending time on games xDDD.
Code:
Compressed block count (subblocks) = 2029626 (2206452)
LZO1X-W3(15) subblocks count       = 18722
LZO1X-999 subblocks count          = 0
LZO2A-999 subblocks count          = 0
LZO1C-999 subblocks count          = 0
OODLE subblocks count              = 972594
ZSTD  subblocks count              = 0
Uncompressed subblocks count       = 1215136

Compressed subblocks size:   37172479244 -> 72612275266
Uncompressed subblocks size: 6985424549
Other data size:             415539938

Total data+table:            44582269539 -> 80047139297

Time: 3722.079 secs


Errorlevel=0
 10.0%
Compressing 80,047,139,297 bytes with _Compressors\srep64  -m3f $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
 10.0%SREP 3.92 beta (July 23, 2013): input size 76338 mb, memory used 5674 mb, -m3f -l512 -c512 -a4/4 -hash=vmac -b8mb
100%: 80,047,139,297 -> 48,231,575,045: 60.25%.  Cpu 235 mb/s ( 10.0%3 sec), real 114 mb/s (670.407 sec) = 49%
Sorting matc 10.0% Second pass: 10.0%
Testing with LZMA atm (only forge files). Will be ready in about 7 hours I think.

Will report when I wake up.
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Old 05-10-2018, 16:18
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Total data+table: 44582269539 -> 80047139297

This seems correct to me, i got something like 445xxxxx -> 800xxxxx too (looked at this at the morning and i can remember at least the first numbers hehe).

Thanks for doing it on lzma !!!
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