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testing afr:a2 on ac unity and syndicate forge file...
ac uinty afr:a2 40.1gb to 51.3gb with srep+lzma 27.5gb ac syndicate 54.2gb to 84.4gb with srep+lzma 13.1gb work great... the setting afr:a2+srep:m3f:a2+lzma:a1:mfbt4:d384m:fb273:mc100 00:lc8 * note if i use 4x4:lzma the setup always crash while if i use ztool with 4x4:lzma it mange to decompress faster... GREAT TOOL AFR is there update to work on game like far cry 4/wath dog ? Last edited by doofoo24; 24-12-2017 at 22:43. |
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but it will write more temp data and will take more time, the whole point for using 4x4 is to increase speed and save time btw i'm using 1024 for srep...
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More speed is achieved with Srep64. |
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SaveStringToFile(ExpandConstant('{tmp}\cls.ini'), '[afr]'+#13#10+'Threads=1', True); otherwise if i use more threads witch 4x4:lzma it crash... *if i use lzma without 4x4 and remove the threads count it work will the setup(afr) cpu usage almost 100% Last edited by doofoo24; 27-12-2017 at 10:17. |
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