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#1
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Hello DABhand, So this is where you hang out
![]() Good to see some familiar names still around. pikachu5501: for that life bar, since you are using cheat engine. Try doing unknown scan for the first scan and then doing decreased scans till you get the health address. or You can do the first scan for a value between 1 and 1000. Then do decreased scans till you find it or has changed. |
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#2
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oh! i tried that too.. i told you.. everything in every way.. this is crazy sometime. i tried range 0 to 100.. to 1000... even tried to do an "increase" instead of decrease... anyway i slept at 3 am from 9 pm. Wow! i am not realy proud of myself. Last time i had a night without sleep because of a computer is when i played syndicate and that was a long time ago
![]() anyway. good night all. it is time for me to go sleep "earlier" this time. |
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#3
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Here is what i was talking about.
Say for example (these will not be the values in the game just using as an example) 004024EB MOV [EAX+0C],EBX Was the ghost value (updated screen value), then where did the value in EBX come from. This is what you have to find out, and dig into the code more, especially above the code. Perhaps you will see MOV EBX, [EDX+8C] or something, which then would be safe to assume that the [EDX+8C] is the location of the real value for the life bar, with a bit of code injection you could force a value into it. Also be aware that the real life bar value might be encrypted and the game uses XOR to get the real value, which then you will take a while to find out. ALSO Some life bars in games increase a value when losing life. So 0 would be a full bar, while 100 could mean no health left. Keep searching ![]() Or you can dump the assembly around that value so I can see what is happening. |
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#4
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HI Lab ![]() Ive been here a long while now :P |
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#5
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DABhand
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The second time (the next day) i tried to find the value that was assossiated with the value, it was nowhere to be found. Funny. anyway. Quote:
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Thank for all you good advices. I hope one day i will be able to return the favor. |
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