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Hmm, I would still have to go through all the string
Oh, and how do I detect the boundaries ? I mean, in asm :][eax+14] = point_0 ... [eax+24] = point_1 The size is not always the same. So point_1-point_0 will oscillate. Also, the string size has to be a multiple of 4 (nemy=4), starting from the...Wait a minute... check: cmp [eax+14], 'ymen' jne somwhere inc eax jmp check I think that would be it o_O ? And of course, the compare with 0 (end of string)... Quote:
I'll rewrite the script in a few hours. Need to attend some courses atm.Thanks for the tips, TippeX (kinda repetitive - tips, tippex) =] Last edited by کunβeam; 20-04-2007 at 01:28. |
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Quote:
cmp byte ptr [eax+13], 'e' jne advancecheck cmp [eax+14], 'ymen' jne somewhere advancecheck: cmp byte ptr [eax+14], 00h je outofhere inc eax jmp check outofhere: ; didnt find the string, so bomb... somewhere: cmp byte ptr [eax+14+4], 00h ; is it 'enemy' + terminator? jne check ; do stuff cos its 'enemy' something like that... and they're only repetitive cos u aint acting on them when i mention them ;p
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