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#1
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I cant believe Ubisoft made 2 fatal mistakes!
1. Leaving the unprotected exe in the cab file! (which is a bonus for gamers) 2. Creating a game which wont play on systems which only support SM 2.0!! Quote:
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#2
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Does the patch solve any of the graphic card problems?
http://patches.ubi.com/splinter_cell_double_agent/ I have PS 3.0 myself, so I can't say.
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You got jack and shit, and jack left town. |
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#3
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is doesnot work
it MUST be possible somehow
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#4
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No, sorry. I mustn't. If Ubisoft has completely left out the PS 2.0 support, the chances for those ppl to get it running is right about none. This could be the biggest bomb in Ubisoft's history.
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You got jack and shit, and jack left town. |
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#5
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so there's not even a 1.1 option like CT? WTF ubisoft?!
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#6
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No way that Ubisof will keep only Shader 3.0 supported. I think that sooner or later they will fix this mistake.
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#7
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Have you read this (automated?) answer from Ubisoft?
"I understand your frustration, however there comes a time when you have to push the envelope to the next level when it comes to PC games. Splinter Cell: Double Agent is a "Next Gen" PC title. Since you have voiced your concerns, I am able to offer you a special discount on your next game purchase. If you make your next Ubisoft game purchase from the Ubisoft online store (http://store.ubi.com), you can take up to $10 off and receive FREE shipping on the order." No room for PS 2.0 in this answer... :-( EDIT: For those interested, the V1.01 patch does not change the single player EXE, and works fine with the unprotected file. Among other things (at a quick test) the patch adds a AA-option which looks VERY good along with HDR. :-D Also the framrates seem alot better. This is a good patch indeed. :-)
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You got jack and shit, and jack left town. Last edited by Muyfa666; 07-11-2006 at 15:10. |
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