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  #1  
Old 10-03-2006, 13:02
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1.21 fixes virtually nothing... It still claims to fix the broken browser wich the previous was supposed to fix because the patch before that said it would fix it but made it even worse because the only release of BF2 with a working browser was the demo...

However 1.21 fixes almost none of the 48 new bugs introduced with the 1.2 patch that fixed almost nothing that the patch before that 'unfixed'.

Errr back on subject... Why not start BF2:SF directly and have it enabled directly... Or does the thing with the sound happens when you do that too?
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Old 10-03-2006, 15:35
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Quote:
Originally Posted by kosmiq
Why not start BF2:SF directly and have it enabled directly... Or does the thing with the sound happens when you do that too?
If I start BF2:SF directly, I do not get this error. It's laboriously to quit the game, only to play a map of SF.
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Old 10-03-2006, 17:36
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The best thing the v1.21 patch has done is stopped everyone from dropping claymores everywhere! Strike at Karkand used to be Strike with Claymores.

Also what is the 'Broken Browser'? Do you mean where you could no longer type in just the map name in the Multiplayer map? If so that is fixed and working fine for me? But somehow I dont think this is what you are talking about.
Ive only played for a few hours with the new patch but yes I too have noticed a few glitches still in the game! Mainly with some graphics though.
I have an ATI card. Admittingly my drivers could do with updating.
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Old 11-03-2006, 12:41
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The game browser could ofc be somewhat fixed now, rarely uses it anyway as I only play on my fav servers.

However, the last time I used the ingame browser it was very buggy. Selecting different options made it stop working and a restart was required, while the demo browser worked perfectly for some reason. The demo browser even had favorites wich was added later with a patch in final...

I think that 1.21 is a step forward atleast, I only wish EA could write down ALL changes instead of the bigger ones. I have noticed that they have rebalanced AA again. It is at a much more balanced level now and should be left as is. The Clear! Clear! Clear! bug with medic still exist though.

The thing with limited claymores is sweet, 1.2 was insane with that. Even though it got me Expert Explosives I didn't like it tbh.

Glitches in this game will always exist as it should been in development a few more months IMHO. But I still enjoy it alot.

As for the thread subject, why not change the module in community options and change it to SF before joining a map, that worked perfectly for me while I still was playing SF.
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Old 11-03-2006, 22:58
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Quote:
Originally Posted by kosmiq
As for the thread subject, why not change the module in community options and change it to SF before joining a map, that worked perfectly for me while I still was playing SF.
It's easier to simply click on the map/server. The game also quit and restart. But it don't recognize the sound-settings.
OK. Seems there is no real solution.
As i asked before, do you get the "problem" also.
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Old 12-03-2006, 05:10
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@GLH
Quote:
As i asked before, do you get the "problem" also.
No, I dont.
I dont have onboard sound tho, I have an audigy 2 platnium sound card.
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Old 12-03-2006, 06:53
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No idea if I have the problem. I select "same mod" in the browser and very rarely play SF anyway.
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Old 12-03-2006, 09:46
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Quote:
Originally Posted by Joe Forster/STA
Oh god, GLH, an onboard sound card; how do you expect quality output from such a thing...? Get, at least, a SB Live! or Audigy instead.
Quote:
Originally Posted by Grumpy
I dont have onboard sound tho, I have an audigy 2 platnium sound card.
Will a seperate Soundcard be so much better. My onboard sound is 7.1 and EAX compatible.
(My mainboard)
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