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Old 03-12-2005, 04:35
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Originally Posted by NITROUS SYSTEM
Starforce protection was always the best around....
Actully its pretty horrible people think it does its job good but in reality all you have to do is unplug your cdroms cause of its blacklist of scsi devices (emulators). and it will work (with dt4 or/ sfcure and a 1:1 image) ..and if it doesn't then its most likely the original wont work either or some kind of conflict happening maybe even being online.

The only thing stoping it from being cracked is its encryption and files that are encrypted (it can be every file on the game or just one) and to break the encryption depending on luck (and level) can take 1 day to 4 years of trying to brute forcing and even if they somehow crack the encryption they would have to play the game a million times to find trigger points. plus starforce has many other headaches its really not worth anyones time. also if they did manage to make a crack the file would be "very" large perhaps the size if the game

The worst thing about starforce is future compatibility, its intrusiveness and stealth installing drivers :\
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Last edited by hyakkii; 03-12-2005 at 04:47.
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Old 03-12-2005, 14:51
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Quote:
Originally Posted by hyakkii
Actully its pretty horrible people think it does its job good but in reality all you have to do is unplug your cdroms cause of its blacklist of scsi devices (emulators). and it will work (with dt4 or/ sfcure and a 1:1 image) ..and if it doesn't then its most likely the original wont work either or some kind of conflict happening maybe even being online.

The worst thing about starforce is future compatibility, its intrusiveness and stealth installing drivers :\
EXACTLY!! It´s not that big!Go gaming!!

I agree. They´ll have to change the moment sales go down(again) .I´m sure of this...and if they don´t its not gonna work anyhow!!!haha
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Old 04-12-2005, 03:06
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Quote:
Originally Posted by hyakkii
The only thing stoping it from being cracked is its encryption and files that are encrypted (it can be every file on the game or just one) and to break the encryption depending on luck (and level) can take 1 day to 4 years of trying to brute forcing and even if they somehow crack the encryption they would have to play the game a million times to find trigger points. plus starforce has many other headaches its really not worth anyones time. also if they did manage to make a crack the file would be "very" large perhaps the size if the game
put simply, bull****.. dont believe the hype, 1 day to 4 years, where the hell did u pick that figure from cos theres quite difference, as for 'trigger' points, starforce uses virtual files and vm, securom (v5) used triggers.. get your facts right please
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Old 04-12-2005, 03:39
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Quote:
Originally Posted by TippeX
put simply, bull****.. dont believe the hype, 1 day to 4 years, where the hell did u pick that figure from cos theres quite difference, as for 'trigger' points, starforce uses virtual files and vm, securom (v5) used triggers.. get your facts right please
For my figures its just that 1day for very simple encryptions (like still life) to 4+ years for the harder ones (perhaps splinter cell ct). Lets give an example if you try to break a zip file of a 12 letter password it could take more then 1 year with a average pc 3.0 ghz 1 gig ram, now take a encryption key that could be huge 20+ chars it can take a very long time or forever if evey file is encrypted differnt.
Some not all starforce games have trigger points (most are online checks) but so far this is only seen in codemasters games.

Please prove me wrong if you can.
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Last edited by hyakkii; 04-12-2005 at 03:46.
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Old 04-12-2005, 11:19
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Well,

I havent looked a lot at starforce, but I gotta ask you this:

Have you ever heard of manual unpacking?

As for the online checks, those things are implemented by the developers I think, not by starforce... I'm not sure about that...
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Old 04-12-2005, 12:44
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i think starforce is a nightmare
there are those of us who will buy games
and maybe download games that we would never buy anyway [eg, cos we are not into those types of games].
but when the protection stops me playing a game that i actually bought then it is going too far
das
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Old 04-12-2005, 13:23
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Quote:
Originally Posted by hyakkii
. Lets give an example if you try to break a zip file of a 12 letter password it could take more then 1 year with a average pc 3.0 ghz 1 gig ram, now take a encryption key that could be huge 20+ chars it can take a very long time or forever if evey file is encrypted differnt.
Some not all starforce games have trigger points (most are online checks) but so far this is only seen in codemasters games.

Please prove me wrong if you can.
depends on the method used to break the zip password (using hashing tables can sygnificantly speed things up).. 20+ chars sure, that'll take long too, all depends on your method, the time taken totally depends on the method/approach, if it took the crackers 4 years per game there'd be no gamecopyworld now would there.. and the games protections are reportedly 'very high industry standard protections' by most articles today, yet they are bypassed.. as for trigger points... codemasters are paranoid and did other things too (remember fade?.. ) so thats a particularly bad example
i would prove you wrong, but im not into pissing contests and it will detract from the thread, i wouldnt say you are totally wrong, just misinformed about some things which you cite as examples
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