Go Back   FileForums > Games > General Gaming
Register FAQ Community Calendar Today's Posts Search

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #7  
Old Yesterday, 06:56
3dmodelingmodest 3dmodelingmodest is offline
Registered User
 
Join Date: Oct 2026
Location: Philippines
Posts: 9
Thanks: 3
Thanked 0 Times in 0 Posts
3dmodelingmodest is on a distinguished road
No character models found but background objects and maps in there!

Quote:
Originally Posted by Joe Forster/STA View Post
A hex editor, of course. I'm attaching a small program (C source and Windows executable) that can unpack those .dat files. Use it like
Code:
azounpack XXX.dat
and its contents will get extracted into a directory called "XXX" (same as the .dat file but without ".dat" extension). If you're not using Windows, you should be able to compile the C source with gcc.

(The name "azo" comes from the first three bytes of the .dat files.)
So I used your thing and all it give me is what I got, only mesh and tga they are parts of the map! but strangely the very disappointed thing is NO CHARACTER MODELS how come? One thing I noticed about your tool it doesn't extract everything Game Extractor does with the icons and textures but at least your method did bring us something and thats only few of the MESHs but why only background objects and not any of the characters? I have a weird feeling that the character meshes must be still in the dat's, only what we are doing so far is not the right solution or not powerful enough to dig deeper! We must find something that will unearth more files from the DAT! one thing I did before was using a online DAT viewer and while it does not extract or pull anything out, it did find something they are GZIPs! Maybe they contain the hidden character meshes we are looking for? we got to get those GZIPs out! I found them on KCChA where the character textures are located and there might be more of those GZIPs? let me know if you got something we could try to pull those GZIPs out from DATs! Again thanks for your help but stop from there I want you to keep figuring out more if there other things you can do to try getting character models from the DAT.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Newbie Question Thread Masquerade Conversion Tutorials 343 30-09-2026 01:57
Game files integrity check - XHash Library BLACKFIRE69 Conversion Tutorials 25 21-06-2026 05:32
How to patch languages out of game files (xtool erase decode) KaktoR Conversion Tutorials 5 01-11-2022 08:54
Ultimate Conversion Compressor (UCC) vollachr Conversion Tutorials 55 26-04-2021 09:27
How to convert DC *.ADX sound files back to one *.AFS sound file? CRANKYfranky DC Games 11 06-12-2010 11:12



All times are GMT -7. The time now is 12:24.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com