Go Back   FileForums > Game Backup > PC Games > PC Games - CD/DVD Conversions > Conversion Tutorials
Register FAQ Community Calendar Today's Posts Search

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #21  
Old 01-01-2018, 21:40
artag artag is offline
Registered User
 
Join Date: Nov 2016
Location: somewhere
Posts: 22
Thanks: 10
Thanked 4 Times in 4 Posts
artag is on a distinguished road
Ok, it seems there is a missunderstanding here.

I don't use the builting methods of FA. Those are masked (group) compression and some other pre-built stuff. If it works for you, be happy.

I'm talking about something else.

I have mi own compression chains. Usually, people use somethin like

pzlib+srep+lzma for game assets compression (or 3d scenes/models in my case)

lzma on FA only use two cores and has some speed issues during decompression.

7zip LZMA2 can use more than 2 cores and it has increased speed during compression,

also during decompression thanks to skipped uncompressable blocks.

It gives me faster compression and decompresion and is a good substitute for internal

LZMA, specially if time is a concern. Even if you use less agressive settings (because of time) it its a better feature - vs - size compared to internal lzma.

I know about 4x4 lzma, but the memory scales too much during compression if i use a larger
block, with 7zip i can use 2 or 3 threads and save memory if i want larger blocks.


My question to experienced users (or repackers?) is if there is a better candidate than
7zip. (Even if i sacrifice some MB, better compression / decompression speed is desirable).


you can use 7zip as external like this:

Code:
[External compressor:7zip]
header = 0
packcmd   = 7za a -txz -an -mcrc=0 -mf=off -myx=0 -mmt=4 -m0=lzma2{:option} -si -so <stdin> <stdout>
unpackcmd = 7za x -txz -an -y -si -so <stdin> <stdout>

Set -mmt=4 to 3 or 2 if it's eating more memory that you have or you wat larger blocks.


invoke it like this

7zip:d=512m or 7zip:d=64m:fb=16 or 7zip:d=64m:fb=16:a=0

pzlib+srep+7zip ,etc

etc
less d=, less memory, or reduce mmt.

use task manager to monitor the exe

<stdin> <stdout> works ok on my end, even with inno setup

good luck
Reply With Quote
The Following User Says Thank You to artag For This Useful Post:
COPyCAT (24-01-2018)
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Return To Castle Wolfenstein info the_fsr PC Games 0 01-04-2004 18:20



All times are GMT -7. The time now is 05:54.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com