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Old 15-04-2016, 09:20
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ChronoCross ChronoCross is offline
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ok the project is focus in zlib i understand. but...
the source code of quickbms Have a lot of lib compressions maybe can made you project more bigger.
imagine fzr detecting zlib headers and differents compression headers lz4 lzo and the others variants of compression used by games company.
that's would be great.
PD:the answer of precomp and reflate are in the previous thread.
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