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  #4606  
Old 18-05-2026, 03:23
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SREP memory, reduced to 25% settings, solve it the problem? (and dont use SREP 3.93, replace this v3.92.)
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  #4607  
Old 18-05-2026, 03:42
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Quote:
Originally Posted by kj911 View Post
SREP memory, reduced to 25% settings, solve it the problem? (and dont use SREP 3.93, replace this v3.92.)
tried with 25% but didn't work, and i already used 3.93 to make the whole repack, guess i am doomed
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  #4608  
Old 18-05-2026, 03:45
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What final compressor did you used?
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  #4609  
Old 18-05-2026, 04:00
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What final compressor did you used?
lolz
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  #4610  
Old 21-05-2026, 09:22
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Indiana Jones and the Great Circle

Without HD files
2 languages
~80GB input
Code:
 20:12:50 - Selected ARC/DS method for Data1a-01.bin was: xtool:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
-----------------------------------------------------------------------------------------------------------------------------------------
 00:52:33 - Overall input size: 122,99 GB
 00:52:33 - Overall output size: 63,65 GB (Ratio 51.75%)
 00:52:33 - Overall conversion time: 04:39:41
With HD files
2 languages
~120GB input
Code:
 20:10:47 - Selected ARC/DS method for Data1a-01.bin was: xtool:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
-----------------------------------------------------------------------------------------------------------------------------------------
 03:36:44 - Overall input size: 186,55 GB
 03:36:44 - Overall output size: 109,06 GB (Ratio 58.46%)
 03:36:44 - Overall conversion time: 07:25:56
Don't mind the input sizes. It's because DSG is taking input size before last call action.

More info
https://fileforums.com/showpost.php?...postcount=4594
https://fileforums.com/showpost.php?...postcount=4604
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Last edited by KaktoR; 21-05-2026 at 09:31.
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  #4611  
Old 21-05-2026, 11:01
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Quote:
Originally Posted by Dunnowho69 View Post
tried with 25% but didn't work, and i already used 3.93 to make the whole repack, guess i am doomed
hello
Forza Horizon 6 it's *.minizip files who make the mess.
there is a crc error if you try to pak it too much.
use xtool with zlib for theses files
(xtool:mzlib:dd3+LOLZ_NORMAL) will do the job.

.zip files can be compressed with xtool and reflate to have a better ratio.
But you lost the benefit of srep all the files.

I've juste start a test with .zip and .minizip files in the same data block
xtool:c64mb:mzlib:dd3+LOLZ_NORMAL.

I'll see how many % i'll gain...
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  #4612  
Old 21-05-2026, 11:56
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Why not use zlib+reflate on both files?

If zlib fails xtool will use reflate.
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  #4613  
Old 21-05-2026, 11:58
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i don't know why, reflate makes decompress fail 99% of time with the big .minizip
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  #4614  
Old 21-05-2026, 12:09
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Do you have a sample?

Edit: Nvm
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  #4615  
Old 21-05-2026, 14:35
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they are big 36 and 46 gb
With the 4 other files no problem (I made some test)
I try to make a sample tomorow

edit: my night test zlib+reflate=> uncompress error at 30.9%
I'm doing an another test with .zip crypted in an another data

Last edited by wareck; 21-05-2026 at 23:53.
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  #4616  
Old 22-05-2026, 10:20
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Quote:
Originally Posted by wareck View Post
i don't know why, reflate makes decompress fail 99% of time with the big .minizip
I used zlib+reflate so that might be the reason behind the error
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  #4617  
Old 22-05-2026, 10:42
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use zlib+preflate then. for preflate you don't have to specifiy level, although it is a bit slower then reflate.
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  #4618  
Old 22-05-2026, 20:44
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Best compression method for LEGO Batman: Legacy of the Dark Knight ?

Sample: https://gofile.io/d/zDuyIS
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  #4619  
Old 22-05-2026, 21:06
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The same procedure as in every other ue5 game.
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  #4620  
Old 23-05-2026, 12:08
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Quote:
Originally Posted by wareck View Post
they are big 36 and 46 gb
With the 4 other files no problem (I made some test)
I try to make a sample tomorow

edit: my night test zlib+reflate=> uncompress error at 30.9%
I'm doing an another test with .zip crypted in an another data
xtool:mzlib:mpreflate:dd3 works fine.

I don't know why you guys having so much trouble here.

Precompressed zip and minizip together
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Last edited by KaktoR; 23-05-2026 at 12:13.
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