Good ratio! And what about decomp speed?
btw, why there are so many "lolz" strings inside the exe?
Edit: I've chosen the wrong precomp params for Memoriapolis, will do a proper test later.
Still, TARZ is a very promising project even if it relies on LOLZ (which is based on ROLZ in it's turn), so even if REA was used, it's good - considering that some other older compressors like NanoZIP are now being recovered the same way.
So, godspeed!