Quote:
Originally Posted by KaktoR
Not possible with this.
lzma recompressing is headache. You need the exact settings and so on. I believe even delta patching is not possible afterwards like with zip.
You can compress extracted files with Asset Studio again? See if this works.
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I tried the default LZMA settings in that SDK but they've used custom parameters and solid compression that gets decompressed into memory by the game so it would be virtually impossible to figure out and not worth the effort.
Thanks.