LEGO Worlds: No DAT Patch for Build 3833060
- Change the byte at location 4247CA from 74 to EB in LEGO_Worlds_DX11.exe.
- This will allow the game to run with unpacked, decompressed DAT archives.
- Thanks to acidicoala for working with me on this and to our mutual friend m0xf for the original method.
- Unpack the DAT archives using the BMS script linked here: https://www.fileforums.com/showpost....8&postcount=15
Before:
After:
Just a taster of what's to come