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Forum: Conversion Tutorials 07-11-2019, 10:16
Replies: 84
Views: 12,609
Posted By Razor12911
Unreal Engine 4 Decryption Tool

Usage:
ue4dt.exe e|d -m# -c# -b# -k# <stdin> <stdout>

-m = method (1 = games that use borderlands3, street figher v... format, 2 = games that use rune ii format)
-c = chunk size
-b = block...
Forum: Conversion Tutorials 29-08-2019, 15:16
Replies: 50
Views: 9,829
Posted By Razor12911
Frostbite Engine

Support for frostbite 3 game engine files using zlib, lz4, zstd and kraken algorithm.

Games
Battlefield, Need For Speed, FIFA, Mirror's Edge Catalyst and etc

Usage
Place dll near xtool.exe...
Forum: Conversion Tutorials 22-08-2019, 19:01
Replies: 319
Views: 47,052
Posted By Razor12911
Update available 1908_R5 - Added lzo1x...

Update available

1908_R5
- Added lzo1x universal stream detection (alpha)

Notes

I've ran a few tests on Far Cry 3 + Blood Dragon and seems like it is working, what you must know is this...
Forum: Conversion Tutorials 21-08-2019, 15:10
Replies: 319
Views: 47,052
Posted By Razor12911
Update available 1908_R4 - Updated plugin...

Update available

1908_R4
- Updated plugin support
- Fixed plugin stream detection issues
- Added delta/diff support for imperfect streams
- zlib codec renamed to deflate
- Fixed several...
Forum: Conversion Tutorials 16-08-2019, 15:13
Replies: 319
Views: 47,052
Posted By Razor12911
Yes they are placeholders meant to be used by the...

Yes they are placeholders meant to be used by the plugins, they will get universal support eventually. But the plugins should give the best output since they are specific and not universal and as we...
Forum: Conversion Tutorials 16-08-2019, 04:19
Replies: 15
Views: 1,595
Posted By KaktoR
_Compressors\arc a -ep1 -r -s; -w.\_TEMP\...

_Compressors\arc a -ep1 -r -s; -w.\_TEMP\ -moptimal [email protected]_Lists\Data1.txt -dp"D:\SGW" .\Output\Data.arc

Probably you just have to edit the paths inside arc.ini and cmd line
Forum: Conversion Tutorials 15-08-2019, 14:11
Replies: 15
Views: 1,595
Posted By KaktoR
The one from 20.02.2015

The one from 20.02.2015
Forum: Conversion Tutorials 15-08-2019, 01:38
Replies: 15
Views: 1,595
Posted By KaktoR
Never happened to me. Here is a example I...

Never happened to me. Here is a example

I checked number of files inside folder and achive and they match, 4699 ogg files and 54 mp3 files in archive and folder.
Forum: Conversion Tutorials 14-08-2019, 01:38
Replies: 15
Views: 1,595
Posted By KaktoR
This is strange, because I used sometimes up to 4...

This is strange, because I used sometimes up to 4 masks and had not a single error.
Forum: Conversion Tutorials 13-08-2019, 21:06
Replies: 15
Views: 1,595
Posted By 78372
Yeah, but however custom masks doesn't work like...

Yeah, but however custom masks doesn't work like that.
Forum: Conversion Tutorials 13-08-2019, 20:22
Replies: 15
Views: 1,595
Posted By 78372
Yes. Fa 2014 supports 2, fa 2012 supports 3. If...

Yes. Fa 2014 supports 2, fa 2012 supports 3. If you make more, it will cause errors.
Forum: Conversion Tutorials 13-08-2019, 10:34
Replies: 15
Views: 1,595
Posted By 78372
How many masks are you using?

How many masks are you using?
Forum: Conversion Tutorials 16-06-2019, 04:53
Replies: 319
Views: 47,052
Posted By Razor12911
XTool 2020 (Main Project)

XTool is program made specifically repackaging games by providing a full suite of useful features such as data precompression, archiving, encryption and etc.

With that being said, nothing...
Forum: Conversion Tutorials 07-12-2018, 16:10
Replies: 143
Views: 23,721
Posted By Razor12911
Oodle precompressor (Side project)

Hello, I decided to give oo2core_6_win64.dll another shot to see what was really causing the crashing issues I was facing and somehow it the coding software itself so I decided to rewrite the...
Forum: Conversion Tutorials 17-12-2017, 02:22
Replies: 57
Views: 11,286
Posted By 78372
Universal CLS Generator

Universal CLS Generator

Greetings everyone, here is an advance Christmas gift for you

Universal CLS Generator

Before using, grab some brains, read this tutorial and go.

Tutorial
Forum: Conversion Tutorials 10-08-2017, 07:20
Replies: 4
Views: 1,627
Posted By FitGirl
Cause JC3 files compressed with deflate level 6...

Cause JC3 files compressed with deflate level 6 and GTA5 - with level 9. Hence the slower speed.
Forum: Conversion Tutorials 05-08-2017, 14:37
Replies: 73
Views: 27,498
Posted By Simorq
Use plz4+srep+lzma [External...

Use
plz4+srep+lzma

[External compressor:pzlib,plz4,plzo,pzstd]
header = 0
packcmd = ZTool\ZTool e:{compressor}:t25p{:option} - - <stdin> <stdout>
unpackcmd = ZTool\ZTool...
Forum: Conversion Tutorials 16-07-2017, 17:49
Replies: 64
Views: 17,456
Posted By Razor12911
Update available Changes -Added zlib...

Update available

Changes

-Added zlib level detector, it's quite a bit slow but did my best for more speed, which led to inaccuracy on some input.
Forum: Conversion Tutorials 06-06-2017, 18:29
Replies: 64
Views: 17,456
Posted By Razor12911
Game File Scanner

Another file scanner for games, helps you figure out what compression algorithm was used.
Forum: Conversion Tutorials 17-05-2017, 00:20
Replies: 5
Views: 1,419
Posted By 78372
arc a -lc8 -ep1 -ed -r -hp -pYourPassword -w.\...

arc a -lc8 -ep1 -ed -r -hp -pYourPassword -w.\ Data\Setup-1.bin -msrep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8 "C:\*"
Forum: Conversion Tutorials 11-05-2017, 21:22
Replies: 346
Views: 140,528
Posted By Razor12911
CLS updated -Cancel bug fixed -Added multi...

CLS updated

-Cancel bug fixed
-Added multi threading user control example
Forum: Conversion Tutorials 10-05-2017, 07:56
Replies: 346
Views: 140,528
Posted By Razor12911
CLS updated -Added confirguration -There a...

CLS updated

-Added confirguration
-There a few noobs out there, so hif2raw_dll.dll is embedded in cls, it's loaded automatically, no need to place near it near the CLS, at least this could rule...
Forum: Conversion Tutorials 06-05-2017, 06:34
Replies: 346
Views: 140,528
Posted By Razor12911
CLS uploaded Cls decodes only, might fix...

CLS uploaded

Cls decodes only, might fix bugs.

@Simorq

-t#, automatically sets -st# and -ct# to be the same value.
Try,
pzlib:m2:t100p:st1
Forum: Conversion Tutorials 26-04-2017, 08:12
Replies: 44
Views: 12,471
Posted By Gupta
actually you will never get the error in PZLIb...

actually you will never get the error in PZLIb V3H if you use reflate dll and smaller value with -s
looks like the error is in razor methods(m1,m2) but not with reflate itself
try using something...
Forum: Conversion Tutorials 26-04-2017, 07:59
Replies: 44
Views: 12,471
Posted By Simorq
http://krinkels.org/threads/reflate-api.3419/

http://krinkels.org/threads/reflate-api.3419/
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