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Forum: Conversion Tutorials 09-09-2021, 08:19
Replies: 213
Views: 21,356
Posted By elit
Thank you, I also just found that it's not even...

Thank you, I also just found that it's not even viable option after all.
When doing something like xtool:munity+srep+lzma where xtool is set to solid = 0, FA will pass that upstream. That is srep...
Forum: Conversion Tutorials 08-09-2021, 08:05
Replies: 213
Views: 21,356
Posted By elit
In Pathfinder Kingmaker, there is a folder called...

In Pathfinder Kingmaker, there is a folder called Bundles, containing among other unity files with *_bundle ending but without extension. These are about 16.6gb.

I can inflate them using latest...
Forum: Conversion Tutorials 28-12-2020, 10:29
Replies: 396
Views: 64,105
Posted By elit
Hm, you have 6 core with hyperthreading. Maybe...

Hm, you have 6 core with hyperthreading. Maybe -t100p for you utilize all 12 virtual cores. You may try -t4 and also no --dbase to see if it affect speed that much. Also no need to test all archives...
Forum: Conversion Tutorials 28-12-2020, 03:09
Replies: 396
Views: 64,105
Posted By elit
Alright so I left it overnight. I can confirm it...

Alright so I left it overnight. I can confirm it to work correctly but it took 11h:40min to compress, from that about ~10h due to xtool oodle. Archive tested ok and decompression was much quicker,...
Forum: Conversion Tutorials 27-12-2020, 11:52
Replies: 396
Views: 64,105
Posted By elit
So I just quickly tried oo2rect. That one seem to...

So I just quickly tried oo2rect. That one seem to be working ok! I am going to use it on whole game and will see. I also tried xtool with -mkraken instead cp2077 plugin and also on individual...
Forum: Conversion Tutorials 27-12-2020, 10:31
Replies: 396
Views: 64,105
Posted By elit
Exactly! But.. I doubt I am doing anything wrong,...

Exactly! But.. I doubt I am doing anything wrong, I mean:
-mcustom6/$gamelz=xtool:mcp2077+srp64+xlzma:lc8*.archive = $gamelz group.
So *.archive = FA -mxtool:mcp2077+srp64+xlzma:lc8
or xtool...
Forum: Conversion Tutorials 27-12-2020, 09:21
Replies: 396
Views: 64,105
Posted By elit
I am inflating Cyberpunk 2077 with cp2077 plugin....

I am inflating Cyberpunk 2077 with cp2077 plugin. All *.archive tarred through groups in FA. I am at 32gb in tmp file right now and total of all archives is 60gb so I am still only half the size of...
Forum: Conversion Tutorials 16-12-2020, 01:39
Replies: 396
Views: 64,105
Posted By elit
Why? What would happen, according to you?...

Why? What would happen, according to you? 64/32bit xtool have absolutely no relation to 64/32bit games. Only libraries used in xtool, hence why crilayla was dropped.
Forum: Conversion Tutorials 11-12-2020, 06:37
Replies: 396
Views: 64,105
Posted By elit
Razor, pls check my above post No. 243 and...

Razor, pls check my above post No. 243 and consider that idea for parameters parsing to finalize specification. It would make xtool compatible with FA including GUI.
Finally, please consider...
Forum: Conversion Tutorials 08-12-2020, 15:55
Replies: 45
Views: 11,925
Posted By elit
I apologize in case I don't understand something,...

I apologize in case I don't understand something, but is this even right thing to do? I mean, your installer show exact tool like FG does, including picture of a same woman she use, right? In other...
Forum: Conversion Tutorials 05-12-2020, 09:16
Replies: 213
Views: 21,356
Posted By elit
Now that I think about it, this could be also a...

Now that I think about it, this could be also a way to make xtool codec-universal. Imagine this:
You would expose certain functions name calls as an open specification - similar to what FA does with...
Forum: Conversion Tutorials 04-12-2020, 16:23
Replies: 396
Views: 64,105
Posted By elit
Sorry for spamming but another zip file test: ...

Sorry for spamming but another zip file test:
orig zip size: 31.4mb

zlib: 31.4mb
reflate: 85.9mb
preflate: 49.5mb
grittibanzli: 101mb

then srep+xlzma:
Forum: Conversion Tutorials 04-12-2020, 15:46
Replies: 396
Views: 64,105
Posted By elit
Regarding '+' and ',' characters issues, why not...

Regarding '+' and ',' characters issues, why not just use ':' for everything and dissect the parameters in the code instead? I mean, for example:
xtool -mzlib:c32mb:reflate:l9^This is perfectly easy...
Forum: Conversion Tutorials 04-12-2020, 14:45
Replies: 213
Views: 21,356
Posted By elit
Yes, this is pretty much what I meant back in...

Yes, this is pretty much what I meant back in 2018: https://fileforums.com/showpost.php?p=471409&postcount=296
Forum: Conversion Tutorials 04-12-2020, 13:41
Replies: 396
Views: 64,105
Posted By elit
^Yes that is to be expected as threads have to...

^Yes that is to be expected as threads have to wait for each other at some point to advance It should still be faster than one by one step of bms tool, although using your style where you dump raw...
Forum: Conversion Tutorials 04-12-2020, 12:35
Replies: 396
Views: 64,105
Posted By elit
-grittibanzli inflate completely randomly....

-grittibanzli inflate completely randomly. Sometimes tested 20mb inflated zip file is 34mb, other times 31.6mb, another time 33mb atd. exactly same setting and just repeating same command on console....
Forum: Conversion Tutorials 04-12-2020, 09:30
Replies: 396
Views: 64,105
Posted By elit
So I was dealing with crilayla in Persona 5...

So I was dealing with crilayla in Persona 5 cpk's. Normally for these I just use bms but for the first time I got errors in some archives. So i tried your older xtool that still had it(in fact that's...
Forum: Conversion Tutorials 03-11-2020, 11:09
Replies: 396
Views: 64,105
Posted By elit
You may want to be interested in this. I...

You may want to be interested in this.

I was trying to inflate cpk file from Diablo 3 from nintendo switch. Normaly these are crilayla but gfs detected lz. So I tried old ztool, some older...
Forum: Conversion Tutorials 19-09-2020, 12:37
Replies: 396
Views: 64,105
Posted By elit
So I tried xtool on older Telltale game "Back to...

So I tried xtool on older Telltale game "Back to the future"(gog version) as I "just happen" to be packing it right now. I thought game files should be decrypted first but hey! It inflated them!...
Forum: Conversion Tutorials 19-09-2020, 03:27
Replies: 396
Views: 64,105
Posted By elit
Very different content and same hash.. that's...

Very different content and same hash.. that's quite something. This does depend on number of files, their size and especially polynomial of that crc though. Crc32's are multiple versions and...
Forum: Conversion Tutorials 18-09-2020, 14:02
Replies: 396
Views: 64,105
Posted By elit
Thanks. About that help error: 27925 About...

Thanks. About that help error:
27925

About CRC, you may need to test that on big enough data (300gb+) and containing TONS of very small chunks(64-256k or ~128k) for it to be robust enough for all...
Forum: Conversion Tutorials 17-09-2020, 08:20
Replies: 396
Views: 64,105
Posted By elit
Greetings Razor, I got few questions if you don't...

Greetings Razor, I got few questions if you don't mind.

Regarding stream database, which hash type do you use? I am guessing that size of hash in bits will dictate speed benefit vs collisions # to...
Forum: Conversion Tutorials 08-09-2020, 10:10
Replies: 29
Views: 6,351
Posted By elit
And one other thing. For to me unknown reasons...

And one other thing. For to me unknown reasons many of you use wrong terms regarding data inflation, calling it compression and leading to confusions. When you compress data as a whole, you are in...
Forum: Conversion Tutorials 08-09-2020, 09:50
Replies: 29
Views: 6,351
Posted By elit
This cant be right, if it takes 4h to recompress...

This cant be right, if it takes 4h to recompress 17gb with z/x-tool you must be doing something wrong. Probably invoking some obscure and completely unnecessary brute mode etc. Compare with similar...
Forum: Conversion Tutorials 05-07-2020, 13:46
Replies: 31
Views: 5,532
Posted By elit
Panker, I simply wrote bat script: 27348 ...

Panker, I simply wrote bat script:
27348


As for null, either with quickbms -Z or rawinjector I made. You have to figure things the rest for yourself, it was a long time.
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