Go Back   FileForums > Search Forums

Showing results 1 to 25 of 500
Search took 0.04 seconds.
Search: Posts Made By: Razor12911
Forum: Conversion Tutorials 10-02-2021, 20:57
Replies: 316
Views: 43,813
Posted By Razor12911
you can't cap the memory usage of the program,...

you can't cap the memory usage of the program, you can only reduce it. When you are compressing, usually each thread gets its own chunk. Using -lm parameter makes all thread use 1 chunk. As for...
Forum: Conversion Tutorials 10-02-2021, 20:55
Replies: 91
Views: 6,618
Posted By Razor12911
I tried to make this plugin but without the...

I tried to make this plugin but without the source code of the tool for decryption, I have no idea what algorithm is used or how it is used. :(
Forum: Conversion Tutorials 10-02-2021, 12:57
Replies: 316
Views: 43,813
Posted By Razor12911
-lm

-lm
Forum: Conversion Tutorials 06-02-2021, 20:18
Replies: 2,142
Views: 340,714
Posted By Razor12911
this is correct but if you look at the time xtool...

this is correct but if you look at the time xtool took, one would assume that the either the codec didn't initialize due to missing libraries, failure to load libraries or incorrect command line...
Forum: Conversion Tutorials 06-02-2021, 14:22
Replies: 316
Views: 43,813
Posted By Razor12911
This true. I wonder though, A depth of...

This true.



I wonder though, A depth of 3-5. I asked before if there is such data you have on hand because this is basically the same as having data, compress it using zlib, the output,...
Forum: Conversion Tutorials 04-02-2021, 18:57
Replies: 316
Views: 43,813
Posted By Razor12911
are you precompressing something that requires...

are you precompressing something that requires depth level to be set to 3 or higher? as for choosing between reflate or preflate, you need to know how each works as they have their advantages and...
Forum: Conversion Tutorials 04-02-2021, 18:45
Replies: 91
Views: 6,618
Posted By Razor12911
bug seems to be caused by --dbase parameter. ...

bug seems to be caused by --dbase parameter.

Skyrim - Meshes0.bsa
Compressed 1 file, 1,152,069,673 => 2,097,540,496 bytes. Ratio 182.07%
Compression time: cpu 1.31 sec/real 20.21 sec = 6%. Speed...
Forum: Conversion Tutorials 04-02-2021, 01:57
Replies: 91
Views: 6,618
Posted By Razor12911
Bethesda Supported games The Elder Scrolls...

Bethesda

Supported games
The Elder Scrolls V: Skyrim (requires liblz4.dll)

Usage
Place bsa.dll near xtool.exe along with required libraries and use -mskyrim

Notes
Forum: Conversion Tutorials 04-02-2021, 01:47
Replies: 316
Views: 43,813
Posted By Razor12911
Update available Changes - fixed...

Update available

Changes

- fixed future stream bug

@github

The command line has changed, check the example to see how it's used.
Forum: Conversion Tutorials 03-02-2021, 14:10
Replies: 62
Views: 17,251
Posted By Razor12911
Well not necessarily, I could make it but what's...

Well not necessarily, I could make it but what's the point. It will be hard to convince people to switch over to this instead of Freearc. An example is when I made DiskSpan, took a while for people...
Forum: Conversion Tutorials 03-02-2021, 14:07
Replies: 91
Views: 6,618
Posted By Razor12911
Hitman 3 needs some work, as for MK11. -mue3 is...

Hitman 3 needs some work, as for MK11. -mue3 is the method to use.
Forum: Conversion Tutorials 01-02-2021, 03:25
Replies: 4
Views: 310
Posted By Razor12911
Log Converter

I'm spamming forum
Forum: Conversion Tutorials 01-02-2021, 03:24
Replies: 4
Views: 310
Posted By Razor12911
QuickBMS Script Editor

... reserved
Forum: Conversion Tutorials 01-02-2021, 03:23
Replies: 4
Views: 310
Posted By Razor12911
Forum: Conversion Tutorials 31-01-2021, 04:45
Replies: 91
Views: 6,618
Posted By Razor12911
Plugin updated Changes - Updated...

Plugin updated

Changes

- Updated unreal engine plugin



Now
Forum: Conversion Tutorials 31-01-2021, 04:38
Replies: 316
Views: 43,813
Posted By Razor12911
Update available Changes - fixed...

Update available

Changes

- fixed command line parser bug
- updated library support
Forum: Conversion Tutorials 30-01-2021, 12:21
Replies: 62
Views: 17,251
Posted By Razor12911
I think I do remember mentioning somewhere in the...

I think I do remember mentioning somewhere in the forum that my hard drive died and I had lost all my source codes :D
Forum: Conversion Tutorials 28-01-2021, 00:49
Replies: 91
Views: 6,618
Posted By Razor12911
Plugin updated Changes - updated watch...

Plugin updated

Changes

- updated watch dogs 2, watch dogs legion and far cry primal to support new library structure (other plugins not affected)

@Cesar82
Well I did say I did receive a...
Forum: Conversion Tutorials 28-01-2021, 00:37
Replies: 316
Views: 43,813
Posted By Razor12911
Update available Changes - updated...

Update available

Changes

- updated library structure
Forum: Conversion Tutorials 24-01-2021, 08:57
Replies: 91
Views: 6,618
Posted By Razor12911
Plugin updated Changes Added Unreal...

Plugin updated

Changes

Added Unreal Engine 3 support to Unreal Engine plugin for lzna compressed games (Mortal Kombat 11)

Tests

GEARASSETS_CYR_ScriptAssets.PSF
Compressed 1 file,...
Forum: Conversion Tutorials 24-01-2021, 08:48
Replies: 316
Views: 43,813
Posted By Razor12911
Update available Changes - updated...

Update available

Changes

- updated oodle codec (fixed more lzna bugs)
Forum: Conversion Tutorials 23-01-2021, 21:08
Replies: 316
Views: 43,813
Posted By Razor12911
You can always use...

You can always use SetIniString('CustomMethod','ue4customkey','-mzlib+ue4:m1:some key of a game that is not listed','xtool.ini');, basically you write the key the user has provided and each time use...
Forum: Conversion Tutorials 23-01-2021, 14:31
Replies: 316
Views: 43,813
Posted By Razor12911
Update available Changes - updated...

Update available

Changes

- updated oodle codec (fixed lzna bug)
- added custom method configuration

Notes

Custom method configuration is that xtool.ini file near the executable where...
Forum: Conversion Tutorials 23-01-2021, 01:20
Replies: 91
Views: 6,618
Posted By Razor12911
Plugins Updated Changes - Updated...

Plugins Updated

Changes

- Updated Hitman plugin

Tests

chunk2.rpkg
Compressed 1 file, 464,824,761 => 494,266,572 bytes. Ratio 106.33%
Forum: Conversion Tutorials 22-01-2021, 11:44
Replies: 578
Views: 145,940
Posted By Razor12911
The 32-bit libzstd from this xtool package...

The 32-bit libzstd from this xtool package requires libgcc_s_dw2-1.dll, think of it as programs requiring Visual C++ Runtime libraries, but this one requires one from gcc compiler, not sure why.
...
Showing results 1 to 25 of 500

 
Forum Jump


All times are GMT -7. The time now is 18:12.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.
Copyright 2000-2020, FileForums @ https://fileforums.com