Forum: Conversion Tutorials
23-04-2021, 09:44
|
Replies: 61
Views: 18,577
|
Forum: PC Games - CD/DVD Conversions
18-12-2020, 10:03
|
Replies: 2
Views: 1,903
Grand Theft Auto Vice City
1. Extract archive where you want it to be
2. Compress your game using freearc, use -mx.
3. Rename your compressed file to Setup.cab
4. Put setup.exe and setup.cab beside each other
5. Done!
...
|
Forum: Conversion Tutorials
16-12-2020, 18:24
|
Replies: 4,148
Views: 1,021,761
Grand Theft Auto V (1.0.350.1)
1. Audio files (x64\audio\*) 16.6Gb>15.6GB : lzt:49
2. Other rpf files except x64d.rpf 42GB> 16.2GB : xtool:mzlib+preflate:c256mb+srep:m2f:l1024+4x4:lzma:64mb:normal:bt4:273:mc1000:lc8
3. x64d.rpf...
|
Forum: Conversion Tutorials
06-12-2020, 06:45
|
Replies: 4,148
Views: 1,021,761
Battlefield Bad Company 2
Removed:
1. Sound files except english
2. Multiplayer files
3. Support files
Bink files(Output\win32\movies\*): bpk 277MB>>230MB
Everything else: 2.64GB
|
Forum: Conversion Tutorials
04-12-2020, 20:22
|
Replies: 695
Views: 234,686
Yes, zlib is supposed to handle deflate but...
Yes, zlib is supposed to handle deflate but here's the catch, most of the standard zip files does not use regular deflate levels. In order to precompress, the zlib codec tries standard deflate...
|
Forum: Conversion Tutorials
13-11-2020, 06:05
|
Replies: 3
Views: 1,750
|
Forum: Conversion Tutorials
12-11-2020, 22:23
|
Replies: 3
Views: 1,750
CLS Wrapper
A wrapper for cls to be used as stdio/fio purpose. If you have a cls based (de)compressor and want to use that with file/std io but not using freearc, you can use this.
In order to use cls with...
|
Forum: Conversion Tutorials
07-11-2020, 02:05
|
Replies: 4,148
Views: 1,021,761
Prince of Persia Trilogy
Prince of Persia Trilogy
Consists of three games:
Prince of Persia The Sands of Time
Prince of Persia Warrior Within
Prince of Persia The Two Thrones
Method:
for *bik files in The Warrior...
|
Forum: Conversion Tutorials
27-10-2020, 05:05
|
Replies: 61
Views: 20,824
What people thinks development is? Remaking old...
What people thinks development is? Remaking old projects with more bugs and making non sense project is not development. If you can make something new that's development, even if you remake and make...
|
Forum: Conversion Tutorials
19-10-2020, 00:34
|
Replies: 584
Views: 250,534
|
Forum: Conversion Tutorials
12-10-2020, 18:34
|
Replies: 4,148
Views: 1,021,761
Tomb Raider 2013
Tomb Raider 2013 (Steam)
Base size: 10.2GB
Compressed Size: 6.17GB
Method: xtool:zlib:c64mb+srep:m3f+4x4:lzma:lc8/$bink=bpk
|
Forum: Conversion Tutorials
10-10-2020, 10:48
|
Replies: 0
Views: 1,483
ZScan - Zlib scanner
We already have a trend recreating projects. If you can't beat them, join them
Here is another zlib scanner.
Although ds4zlib, GFS and other zlib scanners I can't remember do the job, there are...
|
Forum: Conversion Tutorials
15-09-2020, 00:09
|
Replies: 2
Views: 2,162
You can always apply upx yourself ;)
...
You can always apply upx yourself ;)
Multithreaded version uploaded, only decoding is multithreaded.
pjgw and pjgwmt are not compatible with each other.
Tmpfiles aren't used anymore and packjpeg...
|
Forum: Conversion Tutorials
10-09-2020, 10:28
|
Replies: 2
Views: 2,162
Packjpeg Wrapper
Just a wrapper for freearc
[External compressor:packjpg]
header = 0
packcmd = pjgw.exe e $$arcdatafile$$.tmp - <stdout>
unpackcmd = pjgw.exe d - - <stdin> <stdout>
|
Forum: Software
24-08-2020, 09:44
|
Replies: 0
Views: 5,379
ZREC - Yet another zlib recompressor
ZREC is a zlib recompressor that *ONLY* detects and precompresses zlib streams with headers. It is single threaded and slow, currently at very beta stage I guess, but it works. I have posted it in...
|
Forum: Conversion Tutorials
04-08-2020, 08:20
|
Replies: 12
Views: 4,197
|
Forum: Conversion Tutorials
03-08-2020, 05:16
|
Replies: 12
Views: 4,197
Directory Patcher
Directory Patcher is a tool that makes a patch file for a whole directory.
Imagine you have repacked a game that has been updated by the developer and now you need to repack the whole game again for...
|
Forum: Conversion Tutorials
26-07-2020, 23:35
|
Replies: 4,148
Views: 1,021,761
Call of Duty Modern Warfare 2
Call of Duty Modern Warfare 2
*.bik files: 413MB >> 331MB = bpk
Other files: 5.43GB >> 2.93 GB = reflate+srep:m3f+4x4:lzma:lc8
|
Forum: Conversion Tutorials
02-07-2020, 22:47
|
Replies: 61
Views: 18,577
BCM 1.4 works with this....
BCM 1.4 works with this. (https://fileforums.com/showthread.php?t=102794) I will make a stdio patch for 1.5 when I have time.
|
Forum: Conversion Tutorials
23-05-2020, 07:13
|
Replies: 180
Views: 60,219
FreeArc 0.67 (March 15 2014) creating archive:...
FreeArc 0.67 (March 15 2014) creating archive: data19.arc
Compressed 1 file, 197,759,488 => 941,714,574 bytes. Ratio 476.19%
Decompression memory is 116 mb. 146,130 matches = 2,338,080 bytes =...
|
Forum: Conversion Tutorials
27-03-2020, 07:20
|
Replies: 61
Views: 18,577
|
Forum: Conversion Tutorials
09-02-2020, 11:59
|
Replies: 3
Views: 2,302
|
Forum: Conversion Tutorials
20-01-2020, 08:52
|
Replies: 16
Views: 4,908
|
Forum: Conversion Tutorials
20-01-2020, 06:46
|
Replies: 16
Views: 4,908
|
Forum: Conversion Tutorials
19-01-2020, 04:46
|
Replies: 17
Views: 6,457
BCM STDIO Patch updated for bcm140_win64....
BCM STDIO Patch updated for bcm140_win64. Supports stdio in both compression and decompression now and can be multithreaded with PMT. CLS is not required anymore.
PMT Example Settings:
[bcm]...
|