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Search: Posts Made By: EzzEldin16
Forum: Conversion Tutorials 22-06-2018, 14:32
Replies: 180
Views: 61,945
Posted By Razor12911
I figured out what they used with the spare break...

I figured out what they used with the spare break I had, they used the Hydra codec if I'm not mistaken. I didn't add Hydra support in xtool but I will in future.
Forum: Conversion Tutorials 16-06-2018, 19:09
Replies: 180
Views: 61,945
Posted By Razor12911
Here's a test for a possible addition to xtool...

Here's a test for a possible addition to xtool operation option

Try testing the xpreproc method on the entire game, edit the batch file to specify game location.

The game must have zlib...
Forum: Conversion Tutorials 09-06-2018, 20:16
Replies: 2
Views: 2,405
Posted By Gupta
Some Compressor

after a long time i opened my project directory and found this
this is the project i did at the start of the year
it's a single file compressor which compresses data based on entropy
if e =...
Forum: Conversion Tutorials 04-06-2018, 17:23
Replies: 14
Views: 4,803
Posted By Kitsune1982
Smile Bik Video Encoding Tutorial Using 'the holy trinity' of tools - By Kitsune1982

Hello all, Kitsune1982 here, with a brand new video encoding tutorial.
Today i am going to teach you all out there in fileforums land how to get a
perfect quality .bik file with an insane low...
Forum: Conversion Tutorials 03-06-2018, 05:23
Replies: 16
Views: 4,320
Posted By Jiva newstone
added Remaining time and Elasped time , try to...

added Remaining time and Elasped time ,
try to use Default iss given instead of using folder iss,
Forum: Conversion Tutorials 03-06-2018, 04:12
Replies: 16
Views: 4,320
Posted By Jiva newstone
and here the wpi with ISComponent1 - Circular...

and here the wpi with ISComponent1 - Circular Progressbar
Forum: Conversion Tutorials 01-06-2018, 23:54
Replies: 16
Views: 4,320
Posted By Jiva newstone
ISComponent libraries

ISComponent1 - CircularProgressbar
Now, this fmx Based Circular PB can be implement in all type of Installer,
If any error comment on this,
You have use Html color, i will add function to convert...
Forum: Conversion Tutorials 29-05-2018, 00:48
Replies: 854
Views: 244,083
Posted By PsYcHo_RaGE
Change Logs Ver 3.1 * Added Installation Bar...

Change Logs Ver 3.1

* Added Installation Bar called winTB
* Added Music, Button, Position
* Added Pause & Resume Buttons
* Added ESplash & NSplash (Are you confused what are they?)
* Added...
Forum: Conversion Tutorials 28-05-2018, 08:56
Replies: 174
Views: 71,056
Posted By kassane
What do you think about this LZ4 version? I...

What do you think about this LZ4 version?

I have tested with srep and even with xtools compression / decompression and it works.

src github: here (https://github.com/t-mat/lz4mt)

The app...
Forum: Conversion Tutorials 11-05-2018, 08:50
Replies: 22
Views: 9,806
Posted By Jiva newstone
use lzna or kraken instead of using old lzma or xz

use lzna or kraken instead of using old lzma or xz
Forum: Conversion Tutorials 11-05-2018, 08:48
Replies: 22
Views: 9,806
Posted By Jiva newstone
it is a compresstor and not pre-compresstor - if...

it is a compresstor and not pre-compresstor - if u want to use it,
Just like this
srep+oodle or srep+lzna
it has faster decompresstion, so can use instead of using lolz or lzma
Forum: Conversion Tutorials 10-05-2018, 16:38
Replies: 346
Views: 188,402
Posted By FitGirl
Grow some skill before trying to steal other...

Grow some skill before trying to steal other repackers works. If you'd have enough experience, you wouldn't ask that question.
Forum: Conversion Tutorials 04-05-2018, 03:10
Replies: 4,223
Views: 1,054,304
Posted By ZakirAhmad
Compressed Mass Effect 3 Complete Edition from 19.2GB to 13.7GB

Used precomp042+srep+lolz on main game .pcc files.
srep+lolz on audio files
srep+lzma on .sfar dlc files
bpk +srep on bibk video files
and srep+exe2+delta+lolz on remaining files

Someone here...
Forum: Conversion Tutorials 25-04-2018, 07:26
Replies: 180
Views: 61,945
Posted By RamiroCruzo
Ouch...You really shouldn't reply when you don't...

Ouch...You really shouldn't reply when you don't know, each file extracted by cpk.bms is infact a Crilayla stream which is extracted by XTool too, so apart from size of tables in .cpk files, their...
Forum: Conversion Tutorials 22-04-2018, 04:16
Replies: 584
Views: 254,804
Posted By ShivShubh
Your command is incorrect, use like this :- ...

Your command is incorrect, use like this :-
xtool e:precomp:c32m,t1:crilayla pack_031_message.cpk1 test
Forum: Conversion Tutorials 21-04-2018, 18:43
Replies: 584
Views: 254,804
Posted By elit
Crilayla unfortunately doesn't work at all for...

Crilayla unfortunately doesn't work at all for me, on several files I tried, like this small one for example:
21751
It create output file of 0 size and close immediately. I used x86 exe as dll is...
Forum: Conversion Tutorials 20-04-2018, 18:33
Replies: 29
Views: 12,355
Posted By elit
Here is how it work today: You install the...

Here is how it work today:

You install the game to get its individual files in folder. First, nowadays we have many specialized compressors, we have bpk for compressing bik/bk2 (bink) videos, we...
Forum: Conversion Tutorials 19-04-2018, 09:15
Replies: 174
Views: 71,056
Posted By Mini
Thumbs up Type 8 Tested 1 file, 72,747,307 =>...

Type 8

Tested 1 file, 72,747,307 => 50,003,968 bytes. Ratio 145.48%
UELR v0.1.1b x64
Testing time: cpu 0.19 sec/real 74.81 sec = 0%. Speed 0.67 mB/s
Testing time: cpu 0.17 sec/real 74.11 sec =...
Forum: Conversion Tutorials 19-04-2018, 09:14
Replies: 174
Views: 71,056
Posted By KaktoR
There is no All you need is either...

There is no

All you need is either cls-lolz.exe or for batch, cls-lolz_x64.exe + CLS.ini with arc.exe

Example
arc.exe x -w.\ -dunpack\ data.arc
Forum: Conversion Tutorials 18-04-2018, 12:13
Replies: 584
Views: 254,804
Posted By darkwolves
[External compressor:xprecomp] header = 0 ...

[External compressor:xprecomp]
header = 0
packcmd = xtool.exe e:precomp:c32mb,t3 - - <stdin> <stdout>
unpackcmd = xtool.exe d:precomp:t75p - - <stdin> <stdout>

thats the typical command...
Forum: Conversion Tutorials 18-04-2018, 10:32
Replies: 29
Views: 12,355
Posted By 78372
That's a save file, not a game file and probably...

That's a save file, not a game file and probably delta works better for it. Not everywhere delta works and using them on executables is purely safe and that's why I mentioned about that. But in...
Forum: Conversion Tutorials 18-04-2018, 09:23
Replies: 29
Views: 12,355
Posted By 78372
From precomp 046, it's a complete compressor, not...

From precomp 046, it's a complete compressor, not only a precompressor, so it will give better result on small files and when you have compression on. To use xtool, you must use xtool+srep+lzma(or...
Forum: Conversion Tutorials 18-04-2018, 07:33
Replies: 29
Views: 12,355
Posted By 78372
Wink All you need to know about precompression

Most of the games these days use to compress their games before publishing. Generally we know that a game contains audio, texture, video and etc. But we don't see well known files of these types in...
Forum: Conversion Tutorials 18-04-2018, 03:05
Replies: 29
Views: 12,355
Posted By 78372
1. DELTA is a preprocessor for executables and...

1. DELTA is a preprocessor for executables and wav audio files. You get better ratio by using delta+lzma rather than just lzma for those files.
2. Know your data, use Razor12911's GFS for testing...
Forum: Conversion Tutorials 18-04-2018, 01:06
Replies: 29
Views: 12,355
Posted By joekkerr
precomp is used when there is a file already...

precomp is used when there is a file already compressed (i dont know the technical word) . But a file that is , if you try freearc you wont get a good result because its already compressed with low...
Showing results 1 to 25 of 338

 
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