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Forum: Conversion Tutorials 11-05-2022, 08:50
Replies: 22
Views: 2,032
Posted By Masquerade
Just srep+lzma or something light + fast. The ww...

Just srep+lzma or something light + fast. The ww files are already compressed and so are the diffs (diffs are compressed with lzma2).
Forum: Conversion Tutorials 16-01-2022, 13:44
Replies: 22
Views: 2,032
Posted By Masquerade
Yes, normal, mparallel is more verbose than mtp.

Yes, normal, mparallel is more verbose than mtp.
Forum: Conversion Tutorials 16-01-2022, 11:17
Replies: 22
Views: 2,032
Posted By Masquerade
Put WemTool in the archive which you are...

Put WemTool in the archive which you are compressing or you can add it as a file in the inno script and extract it via ExtractTemporaryFile (you will need to make sure that you tell Inno to extract...
Forum: Conversion Tutorials 16-01-2022, 00:07
Replies: 22
Views: 2,032
Posted By Masquerade
Put this after your archive extraction via...

Put this after your archive extraction via ISDone:
Exec2(ExpandConstant('{app}\WemTool.exe'), '-d')
Forum: Conversion Tutorials 15-01-2022, 13:53
Replies: 22
Views: 2,032
Posted By Masquerade
WemTool v2 Moved from MTP to MParallel -...

WemTool v2

Moved from MTP to MParallel - increased console output, but everything seems to be working just fine now. Test on a sample before your game.
Forum: Conversion Tutorials 30-12-2021, 11:22
Replies: 22
Views: 2,032
Posted By Masquerade
How to correctly process WWise Vorbis Audio | Guide + WemTool

How to correctly process WWise Vorbis Audio | Guide + WemTool

Good evening everybody,

I am sure we have all seen audio in *.wem format before. This is a very common type of audio in games and...
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