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-   -   How to find the product key (https://fileforums.com/showthread.php?t=92414)

sidmasterr 23-11-2011 10:00

How to find the product key
 
Hello I want to know how to find the product key for a game that I write it in my script and do I have to enter my key in the script and it just optional?

thank you

PS: I want no serial number but the product key to make a good script (For it is not considered an application for Serialz)

KillerOh 23-11-2011 12:35

Commonly, the serial entries are added in the registry, mostly in the EA games before the "Internet activation" (Bithcin') process, so you can just add your serial key directly in the installer script in the "Registry" section. Considering it's for YOUR OWN backup for a LEGIT game, it's far better than create a separated page to add such serial.

Of course, above was an example. You should know where are these serial are stored during install:
- If the key is added to the registry (Like most of the "classic" EA games, for example "Need For Speed" from Hot Pursuit 2 until Pro Street and Undercover and Medal of Honor games series, to quote a few...), so it's fine (In Inno Setup Scripts)!
Just add such key in the [Registry] secrion and we're good again. You can use RegShot to get the registry keys added by the game during the install process, so a clean install in these cases are recomended.
- If the key is stored in a file (Like Soldier of Fortune 2 or Call of Duty 1, where the serial key is inserted in a game file, or the 1st NeverWinter files along all expansions, where their respective CD-keys are added in a INI file inside the game folder), just do a conversion like any another by using the INSTALLED FILES, so when you do a backup with a custom install, it's already inserted in the game, so it's fine as well.
- There are some games that doesn't EVEN require the serial key in any place in your computer to properly work. In this case, it's just a installer pre-requisit. Doing a conversion with the installed files will work as good as your install is sucessful. :)
As a "branch" of the above case, it's possible to install the game without adding any kind of serial key. But then the game will ask it for you after 1st play, and commonly in these scenarios, you DO HAVE to type it, due to game protection and//or online activation.

Of course, none of these will bypass online activation, unless you... well... "use a counter-measure to avoid this" (In lawman terms: Add a crack - which is actually useless for those who actually payed for the game) so keep this in mind.

sidmasterr 24-11-2011 10:31

Thank you for everything but just another question
While seeking to avoid the key and put it in my script
I write my script without entering the key and I run the conversion, once the executable (. exe) ready, I install the game, I copy the crack and games will work very well.
Am I wrong?

PS: I want to copy the CRACK to avoid searching for the key

KillerOh 24-11-2011 13:42

1st of all, could you say WHICH GAME(s) you've tried with such script?

- For Call of Duty 1, Soldier of Fortune 2 and Neverwinter Nights (1st game plus expansions), the CD-key is stored among all the installed files. So it's basically "inserted" by default, and being so, that's all ok.
- For most of the Pro Evolution Soccer games (At least from 2009 up to 2012), the game will NOT launch if the CD-key is missing from the registry, even using a No-CD patch. So it's a REALLY BAD IDEA.
- For old EA games (Like Medal of Honor series) that requires a serial to install the game AND is stored just after inserting it in the registry will work even if you delete the registry key with the serial (And some will even skip the serial page if a key is already inserted in your system BEFORE installing the game), but don't expect full funcionality (Single player and/or offline experience at most - and crack required). Will work, but not a good idea.

So, to summarize:
- If the game stores the CD-key in the game files: Do the conversion with the installed files and we're fine.
- If the game stores the CD-key in the registry: Add it in the "Registry" section of your script, regardless it works with or without them.
- Regardless how the game store the CD-key, if Online activation is REQUIRED: While I'd rather recommend NOT TO DO a custom installer in these cases (Rather, find a way to split the game in as much as required DVD5's for it while keeping the original installer or use the "Backup" function for STEAM games), you should add the key in the "Registry" section of your script.
DO NOT INCLUDE A NO-CD PATCH//CRACK//SERVER EMULATOR//(WHATEVER SH*T THAT "SKIPS" ONLINE ACTIVATION) IN THE GAME FILES!!!
Even if you don't want to be annoyed to "log in" just to play, it's just NOT a good idea.
BTW, adding a no-cd patch along the game files while trying to do a custom installer is a bad idea.

sidmasterr 24-11-2011 15:35

thank you very much
I think it'll help me what you just mentioned
Thank you again

forgive my English because I use GOOGLE TRANSLATE

KillerOh 24-11-2011 16:34

No problem, but If you say me which game you want to make a custom installer could help me a LOT to help you better.

Anyway, it's nice to know that you understand what I've posted, as my english isn't the best around. ;)

sidmasterr 25-11-2011 14:12

The game in question is Assassin's Creed Revelations
The I made a script and I want you to audited
I tried it and it works
give me your idea above

One more question
How to use Precom and SREP?
Thank you Regards

TippeX 25-11-2011 15:16

isnt that game not due out until dec 2nd?

KillerOh 25-11-2011 16:11

Not for Skidrow (Since two days ago or so ¬¬)

Not to mention that it's a "online activation" game. It doesn't require a NoCD to work, just create a script with the "serial key" and ACTIVATE it. ¬¬

TippeX 25-11-2011 17:01

then this thread is over, an and so is sidmasterr
consider yourself on thin ice as well. .go read the rules

Joe Forster/STA 26-11-2011 06:13

(Plus I always hate it when people start a broad, general discussion, report all kinds of weird problems and ask weird questions and, at the end, it turns out that they were interested in a single software only... In particular, KillerOh spent a lot of his time for general answers but it was all in vain! :()


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