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-   -   Freearc Next Compression, Custom Freearc, Massive Multimedia Converter, Bink Encoder (https://fileforums.com/showthread.php?t=100136)

panker1992 17-02-2018 00:14

Freearc Next Compression, Custom Freearc, Massive Multimedia Converter, Bink Encoder
 
4 Attachment(s)
~~~~~~~~~~~{Intro}~~~~~~~~~~~

I am introducing new ways to process data, Freearc Next with new compressors,
Bink Re-encoder 1.1 with scaling and preview mode, a custom Freearc.exe and my Multimedia converting cmds.


~~~~~~~~~~~{Updates will be posted here}~~~~~~~~~~~

1234567890123 17-02-2018 07:32

is there a inno script for use new freearc?

panker1992 17-02-2018 08:17

At the moment nops, however i plan to make one :D

unfortunately fa next 0.11 doesnt have many stuff that helps, no GUI no way to know compression algo used, manual itself is a mess unless you know LUA, and of course no unarc.dll.

sam20235 18-02-2018 09:34

Hello there panker1992
 
https://resmim.net/f/CRUVqb.jpg
https://resmim.net/f/5t7ewA.jpg
https://resmim.net/f/NjDaAv.jpg

help please

panker1992 18-02-2018 10:27

You need Admin permission on decompression, else it will fail forever !!!

right click fa.exe on bin_u and set it to start as Admin!!

cls-srep.dll
cls-lolz.dll

those use Shared Ram tech, dll and exe use the same portion of ram thus the admin regulation

sam20235 18-02-2018 10:45

srep:m3f:a1 is the strongest setting?

my computer has 32 gb of memory

do I make settings?

panker1992 18-02-2018 11:07

if you have that amount of Ram then,

srep:m3f:a1:d1g | the strongest m3 setting |
or
srep:m5f:a1:d1g | this is the most advanced you can use, however packing big games with this may be impossible to unpack on middle or low end computers
USE it if you pack/unpack to your PC.... even 16 GB ram is too low for this one

doofoo24 21-02-2018 17:37

any idea how to use razor ???
[External compressor:razor]
header = 0
packcmd = razor a -y -d {option} $stdio$ <stdin> <stdout>
unpackcmd = razor e -y $stdio$ <stdin> <stdout>

panker1992 21-02-2018 22:30

this razor you see is a removed tool it belongs to my personal arsenal of tools, you cannot use this tool,

Razor doesnt allow for blocks hence its MT is gone, it does all the magic in one go without dividing data!!!

so all those of you who block data or split or magically making multithreading and stdio razor you are better of without it anyways ( Friendly advice )

Of course i can add the free edition if you much desire it.

oltjon 21-02-2018 22:34

1 Attachment(s)
Quote:

Originally Posted by doofoo24 (Post 468275)
any idea how to use razor ???
[External compressor:razor]
header = 0
packcmd = razor a -y -d {option} $stdio$ <stdin> <stdout>
unpackcmd = razor e -y $stdio$ <stdin> <stdout>

use this program to read the instructions on razor or other file.exe

CREDIT
felice2011

doofoo24 21-02-2018 23:08

Quote:

Originally Posted by panker1992 (Post 468280)
this razor you see is a removed tool it belongs to my personal arsenal of tools, you cannot use this tool,

Razor doesnt allow for blocks hence its MT is gone, it does all the magic in one go without dividing data!!!

so all those of you who block data or split or magically making multithreading and stdio razor you are better of without it anyways ( Friendly advice )

Of course i can add the free edition if you much desire it.

well i thought it's possible to use razor in <stdin> <stdout> mode without temp file.
i don't need MT, i like to use razor instead of lzma on small games that don't require large amont of memory in decompression and do't need cpu power...

panker1992 22-02-2018 00:32

Personal Razor does packing and unpacking stdin stdout without temps :D

if you want to pack small games with razor then i suggest you use lolz, generally lolz does pack better than razor on game files.

let me say a few words about lolz and why its superior to gaming.

lolz: it's a combination of lzma + rzm entropy coder with elements of -cm aka content modeling.

as it processes data down the line it uses complex modeling on some predefined textures data. and this makes it ideal for games it gives around 3% ~ 5% better ratio than pure Razor.

doofoo24 23-02-2018 22:03

so adding mtt1 to lolz seems to improve compression ratio...

ZakirAhmad 24-02-2018 19:20

Quote:

Originally Posted by panker1992 (Post 468284)
Personal Razor does packing and unpacking stdin stdout without temps :D

if you want to pack small games with razor then i suggest you use lolz, generally lolz does pack better than razor on game files.

let me say a few words about lolz and why its superior to gaming.

lolz: it's a combination of lzma + rzm entropy coder with elements of -cm aka content modeling.

as it processes data down the line it uses complex modeling on some predefined textures data. and this makes it ideal for games it gives around 3% ~ 5% better ratio than pure Razor.

hay bro, please provide srep setting which can be used to avoid srep's high mem usage during decompression of madmax game. BTW fitgirls repack uses only 6gb of ram + virtual memory in my 4gb pc. while as mine compressed game of madmax uses more than 15gb.

panker1992 25-02-2018 12:33

if you wanna go with more optimal usage of srep you can definitely use it this way

srep+<whatever precompressor you desire>+srep+<whatever compressors you desire>

feeding it this way elimates duplicates before making their way to precompressors so, not only precompressors do less job but also you can use srep:m5f:a1 after it to make it pack tighter :D


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