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Carldric Clement 22-08-2016 18:44

WavPack Algorithm Support Freearc
 
2 Attachment(s)
In this post... i'll show about wavpack lossless sound about what happen in this post... the photos will be show...

If you guys need to response, let me hear your comment about what it take so long... :D

This file was found on krinkels.org. & thanks to him for good support for freearc. :D

FitGirl 23-08-2016 15:20

The point? TAK in MSC has better compression and is lightning fast.

Carldric Clement 23-08-2016 19:32

Nice.. but you need to test WavPack
 
Quote:

Originally Posted by FitGirl (Post 450978)
The point? TAK in MSC has better compression and is lightning fast.

Your point is MSC to get faster compression. But my point is to get a slow to a huge compression like WavPack... :D:D

ramazan19833 23-08-2016 20:20

New Mini Compressor WavPack Algorithm Support Freearc update

FitGirl 24-08-2016 06:54

Quote:

Originally Posted by Carldric Clement (Post 450981)
Your point is MSC to get faster compression. But my point is to get a slow to a huge compression like WavPack... :D:D

Can you provide a link to wav(s), on which WavPack beats TAK in terms of compression. Lossless, I mean.

Gupta 24-08-2016 07:25

Quote:

Originally Posted by FitGirl (Post 450995)
Can you provide a link to wav(s), on which WavPack beats TAK in terms of compression. Lossless, I mean.

msc_frog will even achive better then msc_tak itself... bt may take little bit more time
bt if u consider more on compression then i don't think increase in time can give you the pain in ur a**

Carldric Clement 24-08-2016 08:49

Quote:

Originally Posted by PrinceGupta2000 (Post 450996)
msc_frog will even achive better then msc_tak itself... bt may take little bit more time
bt if u consider more on compression then i don't think increase in time can give you the pain in ur a**

hmm... :confused:
I've never used that before but it's good to use it msc_frog... :cool:
but Wavpack was really perfect lossless about it. :D

Gupta 24-08-2016 09:34

Quote:

Originally Posted by Carldric Clement (Post 450997)
hmm... :confused: Wavpack was really perfect lossless about it. :D

As the Msc... it is totally lossless

one drawback of ur method i can see is that it works for masks only, meaning any wavs that is embedded in an archive, it will not gonna work. similarly game developers and our gaming rigs are now wealthy enough to use files with more complexity for example mp3 and handle them perfectly, i saw tons of mp3s embedded in game archives nowadays.So i see more scope of discussion over mp3 compression rather then on wav.

bt the case of MSC is different means it doesn't go for masks bt for the headers, it scans whole things first meaning the data u asked arc to compress, make a log of what it found and then extract things one by one and process it with "special" compressors, put it back in another archive.

about the msc_frog and msc_tak, actually MSC provide choice between two compressors for compression of wav files i.e Frog and Tak, frog provides somewhat better compression then tak on the cost of speed, I divided MSC on these basis in MSC_frog and MSC_TAk in Masked Compression v2.5.1 for the sake of decompression as they requires different versions of cls for decompression.

Conclusion : i think masks compression doesn't a go for compression lovers, doing things manually will yields u much better results. means scanning each file manually with dragon unpacker or something like that, extracting file, processing things with "special" compressors or simply u can use MSC, it has also a compressor for mp3 and for wav as well. Even the MSC itself has the feature of extracting things that can be processed with "special" compressors, but the injection feature didn't work for me.

Pls correct me if u thing i got wrong somewhere or my whole thinking is creepy s***.

Best regards,
Prince Gupta

Carldric Clement 24-08-2016 19:24

Quote:

Originally Posted by PrinceGupta2000 (Post 451002)
As the Msc... it is totally lossless

one drawback of ur method i can see is that it works for masks only, meaning any wavs that is embedded in an archive, it will not gonna work. similarly game developers and our gaming rigs are now wealthy enough to use files with more complexity for example mp3 and handle them perfectly, i saw tons of mp3s embedded in game archives nowadays.So i see more scope of discussion over mp3 compression rather then on wav.

bt the case of MSC is different means it doesn't go for masks bt for the headers, it scans whole things first meaning the data u asked arc to compress, make a log of what it found and then extract things one by one and process it with "special" compressors, put it back in another archive.

about the msc_frog and msc_tak, actually MSC provide choice between two compressors for compression of wav files i.e Frog and Tak, frog provides somewhat better compression then tak on the cost of speed, I divided MSC on these basis in MSC_frog and MSC_TAk in Masked Compression v2.5.1 for the sake of decompression as they requires different versions of cls for decompression.

Conclusion : i think masks compression doesn't a go for compression lovers, doing things manually will yields u much better results. means scanning each file manually with dragon unpacker or something like that, extracting file, processing things with "special" compressors or simply u can use MSC, it has also a compressor for mp3 and for wav as well. Even the MSC itself has the feature of extracting things that can be processed with "special" compressors, but the injection feature didn't work for me.

Pls correct me if u thing i got wrong somewhere or my whole thinking is creepy s***.

Best regards,
Prince Gupta

More result...
I think you should go a rest time to get more information about it.
But it's good to me your information was perfect. Unfortunately msc_tak was failed about decompression like this:
Code:

[External compressor:msc]
;Alt: -f = Forced on bigger data //-frog=9 use this instead of -tak=9 = yields error on decomp.
header = 0
packcmd = MSC c -v -wav=1 -raw=1 -bmp=1 -ddsraw=1 -ddsdxt=1 -mp3=1 -bmf=9s -tak=9 -dxt=1 -lzma=hc4,lc8,lp2,pb2,fb273,mc1000 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp

think about it. :rolleyes:

1234567890123 25-08-2016 09:53

frog gives better ratio than tak. but sometimes using -f giving error in both of them. not always but you must test archive with decompres it.actually it gives more error with reflate and a bit precomp

Gupta 25-08-2016 10:05

Quote:

Originally Posted by 1234567890123 (Post 451046)
frog gives better ratio than tak. but sometimes using -f giving error in both of them. not always but you must test archive with decompres it.actually it gives more error with reflate and a bit precomp

not for me, i hardly got any error from Msc side unless you consider the Bmf part

Simorq 19-04-2017 12:40

[External compressor:WavPack] Not Work
Please Help

felice2011 19-04-2017 13:39

Quote:

Originally Posted by Simorq (Post 458226)
[External compressor:WavPack] Not Work
Please Help

Oh yep it works, add the mask as in the example, add and set the external compressor in the arc.ini file, and you'll see it works, better than "msc" (now no longer updated from years).
Use these settings, "-hh -x5" for wav files.;)

Bulat 20-04-2017 03:54

isn't built-in TTA algo compress better than wavpack?

JRD! 20-04-2017 05:16

TTA is much faster than wavpack for the same result:

----------------------------- START 14:06:32 -----------------------------
[2017/04/20:14:06:32] Creating archive: Data-01.bin (1/1)
[2017/04/20:14:06:32] IntputPath: C:\Users\JRD\Downloads\0905.wav
[2017/04/20:14:06:32] InputSize: 65,93 MB
[2017/04/20:14:06:32] FilesCount: 1
----------------------------- METHOD -----------------------------
[2017/04/20:14:06:32] Step Method Count: 1
[2017/04/20:14:06:32] MaskedMethod: -mfreearc_tta
[2017/04/20:14:06:32] FullMethod: -mtta
----------------------------- COMPRESSORS -----------------------------
[2017/04/20:14:06:32] Compressors count: 1
[2017/04/20:14:06:32] Compressor: tta
----------------------------- RESULT -----------------------------
[2017/04/20:14:06:36] OutputSize: 29,56 MB
[2017/04/20:14:06:36] Ratio: 44,84 %
[2017/04/20:14:06:36] Status: Operation success
[2017/04/20:14:06:36] Compression time: 00:00:03
----------------------------- FINISH 14:06:36 -----------------------------

----------------------------- START 14:06:54 -----------------------------
[2017/04/20:14:06:54] Creating archive: Data-01~1.bin (1/1)
[2017/04/20:14:06:54] IntputPath: C:\Users\JRD\Downloads\0905.wav
[2017/04/20:14:06:54] InputSize: 65,93 MB
[2017/04/20:14:06:54] FilesCount: 1
----------------------------- METHOD -----------------------------
[2017/04/20:14:06:54] Step Method Count: 1
[2017/04/20:14:06:54] MaskedMethod: -mwavpack_x64
[2017/04/20:14:06:54] FullMethod: -mwavpack_x64
----------------------------- COMPRESSORS -----------------------------
[2017/04/20:14:06:54] Compressors count: 1
[2017/04/20:14:06:54] Compressor: wavpack_x64 -hh -x5 - -
----------------------------- RESULT -----------------------------
[2017/04/20:14:07:51] OutputSize: 29,56 MB
[2017/04/20:14:07:51] Ratio: 44,83 %
[2017/04/20:14:07:51] Status: Operation success
[2017/04/20:14:07:51] Compression time: 00:00:57
----------------------------- FINISH 14:07:51 -----------------------------

----------------------------- START 14:11:58 -----------------------------
[2017/04/20:14:11:58] Creating archive: Data-01~2.bin (1/1)
[2017/04/20:14:11:58] IntputPath: C:\Users\JRD\Downloads\0905.wav
[2017/04/20:14:11:58] InputSize: 65,93 MB
[2017/04/20:14:11:58] FilesCount: 1
----------------------------- METHOD -----------------------------
[2017/04/20:14:11:58] Step Method Count: 1
[2017/04/20:14:11:58] MaskedMethod: -mwavpack_x64
[2017/04/20:14:11:58] FullMethod: -mwavpack_x64
----------------------------- COMPRESSORS -----------------------------
[2017/04/20:14:11:58] Compressors count: 1
[2017/04/20:14:11:58] Compressor: wavpack_x64 -h -x5 - -
----------------------------- RESULT -----------------------------
[2017/04/20:14:12:40] OutputSize: 29,56 MB
[2017/04/20:14:12:40] Ratio: 44,84 %
[2017/04/20:14:12:40] Status: Operation success
[2017/04/20:14:12:40] Compression time: 00:00:41
----------------------------- FINISH 14:12:40 -----------------------------


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