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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

panker1992 06-04-2020 17:53

Resident Evil 3 Repack
 
1 Attachment(s)
It's been a while since i last showed up so i decided to post a how to.

Positions

::Video
sfk partcopy re_chunk_000.pak -fromto 7464214027 7575275053 1.mov -yes
sfk partcopy re_chunk_000.pak -fromto 9622058441 9629337927 2.mov -yes
sfk partcopy re_chunk_000.pak -fromto 8145547141 8163076314 3.mov -yes
sfk partcopy re_chunk_000.pak -fromto 7599547555 7639073075 4.mov -yes
sfk partcopy re_chunk_000.pak -fromto 8049664957 8102519365 5.mov -yes


::Sound
sfk partcopy re_chunk_000.pak -fromto 19490788305 19526528621 1.dat -yes
sfk partcopy re_chunk_000.pak -fromto 20901797711 20919846410‬ 2.dat -yes
sfk partcopy re_chunk_000.pak -fromto 20831803983 20844636465 3.dat -yes
sfk partcopy re_chunk_000.pak -fromto 20926725234 20939511775 4.dat -yes
sfk partcopy re_chunk_000.pak -fromto 20889493542 20901797710 5.dat -yes
sfk partcopy re_chunk_000.pak -fromto 19589291883 19600926828 6.dat -yes


Precompression + Compression (optimal)

pzlib e -r9 -st1 -c256m -ct75p - <stdin> -o $$arcpackedfile$$.tmp
or
Ztool with pzlib
+
srep:m3f:a16:l256
+
lolzi_x64.exe d1023m -mt1 -ldmf1 -ldc0 -al1 -mc1023 -lm0 -rt0 -dt1 -mtb64m -dtb0 -x0 -tt12 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp

grab the files i uploaded.

first run SFK patch Making and move the extra files into a new area.

then

move the files you see into the file and run SFK patching.

then use the above instructions to repack main file games.
and video and audio files separetely.

after you do this, at the installation for the game you will need to run patching to patch the files back.

Game Final Size: 13.2GB

PS: Modders and Administrators, the files distributed below are dummies, if you examine them via hex editor you will see 0s.

dixen 07-04-2020 03:40

ANNO 1800 Complete Edition (RUS+ENG)

Data6.rda & Data8.rda - xtool(v0.12)+srep+lolz (fast mode)
Rest *.rda + other fles - srep+lolz (fast mode)

48 gb > 20.9 gb

Fast mode = mtt1 tt1 mc2 mt6

KaktoR 07-04-2020 04:07

Quote:

Originally Posted by dixen (Post 485166)
ANNO 1800 Complete Edition (RUS+ENG)

Data6.rda & Data8.rda - xtool(v0.12)+srep+lolz (fast mode)
Rest *.rda + other fles - srep+lolz (fast mode)

48 gb > 20.9 gb

Fast mode = mtt1 tt1 mc2 mt6


I had to use xtool x86, because x64 version stuck on precompression.

dixen 07-04-2020 04:24

Quote:

Originally Posted by KaktoR (Post 485169)
I had to use xtool x86, because x64 version stuck on precompression.

Wow! Thank for info

UPD..
Hmm. With precompressor (xtool 0.12 x86) total size on 2 gb bigger..

dixen 08-04-2020 04:55

Quote:

Originally Posted by panker1992 (Post 485160)
Ztool with pzlib

For what? Why not xtool?

Masquerade 08-04-2020 11:30

I'm taking a look at Terminator Resistance, and however I'm encountering an error.

It's an Unreal Engine game, so i'm using xtool(zlib)+srep+lolz, however I always recieve the Failed CRC check error during unpacking. This always seems to happen when I use XTool, because I can use srep+lolz on their own without issues.

Here's my Arc.ini:
Code:

[External compressor:xzlib]
header = 0
packcmd = xtool e:precomp:t100p:zlib - - <stdin> <stdout>

[External compressor:srep]
header = 0
packcmd = srep -m3f -l512 -v2 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp

[External compressor:lolz]
header = 0
packcmd = lolz_x64 -dt -dtb1 -dtw1 -dtm1 -dto1 -dtd1 -mtt1 -mt4 -d64m -fba4096 {options} $$arcdatafile$$.tmp $$arcpackedfile$$.tmp

I'm not sure what could be happening, because other games such as No Mans Sky where xzlib is also useful has the same unpacking error.

I am using XTool 0.12, lolz v22c4b and SREP 3.93 Beta.

Snake288 08-04-2020 12:05

Terminator Resistance
use this method
XTool 0.09
xZLib:c128mb,t8:zlib+srep:mem512m:l2k:m5f:a16+lolz :d256:mc1023:dtb1:tt4:mtt1:mt6:mtb256

Masquerade 08-04-2020 12:25

Quote:

Originally Posted by Snake288 (Post 485193)
Terminator Resistance
use this method
XTool 0.09
xZLib:c128mb,t8:zlib+srep:mem512m:l2k:m5f:a16+lolz :d256:mc1023:dtb1:tt4:mtt1:mt6:mtb256

I understand the method, no issues there. What I don't understand is why I'm getting CRC errors when I try to unpack the Archive.

Snake288 08-04-2020 12:51

mausschieber working we thank him

Terminator Resistance [?xDVD5]

I used it when installing it no problem

KaktoR 08-04-2020 13:34

@Masquerade

Try to pack with c128m,t75p and unpack with t2 or t50p. If this works try to increase thread usage

Masquerade 09-04-2020 04:21

Quote:

Originally Posted by KaktoR (Post 485196)
@Masquerade

Try to pack with c128m,t75p and unpack with t2 or t50p. If this works try to increase thread usage

Thanks for this, I tried a varitation of commands following your guide which was helpful. I settled on leaving out any extra options and just allowing XTool to do its thing.

Everything works now.

Also, do you know where I could find a complete ZTool config? Would it help in some games vs XTool, or should I always stick to XTool (since it succeeds ZTool)?

panker1992 09-04-2020 08:57

xtool has significant bugs.
unfortunately it doesnt work with RE3 and some new games.
Zee hasnt update the project in a while and from what i know so far he has lost part or parts of the code :D

i had to use ztool for it:D

devil777 09-04-2020 09:28

So incase of using zlib , dude you can use "PZlib".... it'll work... @masquerade

And I don't own Terminator Resistance

Masquerade 10-04-2020 10:46

The Stanley Parable (Latest Version)
 
Total Unpacked Size: 1.95GB

Compression as follows:
  • The following passage is required in Arc.groups:
    Code:

    $wav
    *.wav

    $jpg
    *.jpg

    $raw
    *.raw

  • All files:
    Code:

    srep+lolz/$jpg=packjpg+srep+lolz/$wav=msc:wav=1:tak=9+srep+lolz/$raw=msc:raw=1:tak=9+srep+lolz
Total packed size using above methods: 676mb

HunterEmrah 10-04-2020 19:22

Quote:

Originally Posted by Masquerade (Post 485146)
It's not needed, but I like it verbose :cool:

with v2 it says unsupported compression method.

Quote:

Originally Posted by Masquerade (Post 484926)
Cities Skylines (Sunset Harbor / 26th March 2020)

Total unpacked size (game files only): 12.2GB


Compression as follows:

*.asset, *.(noextension) *.resS, *.resource =
Code:

xtool(2019):precomp:unity:c16m,lm,t100p+srep:m3f:l512:v2+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096

also this method gives error when unpacking
https://thumbs2.imgbox.com/3d/3e/Rf6GxJdM_t.png


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