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Did it five times ,as you requested.
Layers of fear 2 - pakchunk2-WindowsNoEditor.pak - OK ! Legacy of the void - data.006 - OK ! X4 Foundations - 05.dat - OK ! Interesting : in all testfiles the last two numbers were the same/file : 05.dat ends : 11372 ,11372. data.006 : 110507,110507. pakchunk2-WindowsNoEditor.pak : 34990,34990. Maybe is it a bug ?! Thanks for your work ! |
Did it aswell with Kingdom Come Deliverance and a few pdf files.
All seems to be the way it should be! |
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@everyone there are more tests to come. |
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is there any speed improvement in raw2hif_dll/hif2raw_dll, for exmaple xtool is slow on doom/cod ghost ? |
well that is the thing, I didn't make those libraries, if they are slow, they are slow nothing I can do unless if you contact the creator here:
https://encode.ru/threads/1399-refla...e-recompressor as for doom, well I had plans for that game, there will be a plugin that will come with xtool called idtech6.dll or something similar. The plugin is specially designed to work best for games that use that engine (also dishonored 2, doto), handling zlib specifically for them unlike the universal zlib that tries all possible methods to give you the best output, the plugin will know beforehand what to do and how to handle the streams from those games and speed up the process. xtool.exe e:precomp:t100p:idtech6 - - is how you will use it, there are several games that if they require a special touch, they will just come separate from xtool in plugin form like dunia, unity and etc, which is why I created a separate thread here because I reckon there is going to be many. |
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Here's a speed test
prepare two types of inputs, one with deflate streams and one without deflate streams, can be a video file. drag and drop the test files onto test.bat, there will be a console output, upload those results as test report. The test is between xtool v012 and the upcoming release. Note: Your input shouldn't be from the game that use idTech6 engine (DOOM, Dishonored 2 and Death of the Outsider) |
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test on HellbladeSenuasSacrifice (HellbladeGame-WindowsNoEditor.pak)...
Process ID : 5172 Thread ID : 3824 Process Exit Code: 0 Thread Exit Code : 0 User Time : 153.018s Kernel Time : 28.031s Process Time : 181.049s Clock Time : 129.848s Working Set : 881712 KB Paged Pool : 109 KB Nonpaged Pool : 18 KB Pagefile : 1133300 KB Page Fault Count : 541119 IO Read : 16928698 KB (in 264520 reads ) IO Write : 26142474 KB (in 3999156 writes) IO Other : 2 KB (in 130 others) WOW Super fast 360mb/s with half cpu usage... |
Echo
CI_Sc090.mp4
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xtool_new.exe: Code:
xtool_new.exe: |
bundle_pc.ipk (Rayman Origins)
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Thanks for the tests, 95% complete. the new release will first ship with 1 codec (zlib) just to see if everything works as expected
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@everyone here's a benchmark some file from Pro Evolution Soccer old xtool = 275MB >> 381MB took 11.63 seconds using 4 threads new xtool = 275MB >> 381MB took 06.09 seconds using 4 threads same memory usage and I/O note: I only reworked the encoder to use the cpu effectively so you should expect roughly x1.25-2 more speed from old version while using same resources and this applies to all codecs reflate, oodle and etc |
Hi Razor12911
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v: skip verification Please do not delete this option in the new version. |
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