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I checked earlier in another site & they were telling that these game don't have lzo, That's why I posted the lines. Sorry for the complications. :) |
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Although I always appreciate suggestions etc KaktoR has answered this perfectly, the idea is to make it easier for Mods not harder. Keeping Index's updated regularly can be very time consuming ... trust me I know Ive been updating one for the last 12 years. ;) We try our best to make the site easy for members as well but it is not always possible to please everyone. Quote:
Suggestions or ideas are always welcome but as you know we cant always implement them smoothly and easily. ;) |
best compression for fifa 17 please
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Please any method for sleeping dog
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Sleeping Dogs as far as I know: pZlib+srep+lzma
and for Fifa 17 dunno, i thought pzstd but as Razor19211 stated it only works for ME:A. |
FIFA 17 is zstd compressed, just that support of FIFA 17 was not added in pzstd.
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I wish you could come back and do some magic in additional scanners :)
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Hi, I'm new here!
Which the best method to compress Metal Gear Rising Revengeance without replace video files? Well, actually I don't need a strong compression, if fit into a bluray disc will be good enough! Thanks! EDIT: Using BlackBox script I got it, insignificant reduction, but enough to put in bluray disc! |
Guys can i compress FIFA 14 and 15 with pzstd
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I do not think it's possible
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so using hex editor work but manually...
anyone know CMD line for hex editor to apply change like batch file ? |
Can u make an index? like the index of games?
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What is the best method to compress Divinity Original Sin?
I have already tried to use pzlib and ztool (lz4) and did not have a satisfactory result. |
I guess game archives are encrypted or already compressed? Don't have the game.
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Index added to the first post, lets see how it will work out.
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1 Attachment(s)
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This application extracts the pak files |
What about compression method The Witcher 3 GOTY?
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PZlib+Srep+LZMA/LZMA2 for Witcher 3.
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I think RZ is better, but takes 100 years and i don't know if it will reduce the size significant. Feel free to test :D |
Witcher 3 EN
pzlib+srep+lzma2+diskspan:1024mb:1110mb http://uupload.ir/files/rghv_2017-12-17_181026.jpg Rise Of The Tomb Raider 20 Years Celebration EN pzlib+srep+lzma2+diskspan:1024mb:1110mb http://uupload.ir/files/u97o_rottr20yc.jpg DiRT 4 4xDVD5 pzlib+srep+lzma:a1:mfbt4:d256m:fb273:mc1000000000: lc8+diskspan:1110mb:1120mb |
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26,1GB
pzlib3+srep+lzma 1 language |
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Rise Of The Tomb Raider 20 Years Celebration RU+EN - 15,4 gb pzlib+srep+lzma2 (*.tiger common) - 13,2 gb pzlib+msc+srep+lzma2 (*.tiger localization two language) (msc with -mp3=2 parameter detected) - 1.3 gb srep+lzma2 (video and *.dll)- 0.8 gb http://f4.s.qip.ru/jjb2KJle.png |
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I used Max pZLib mode.:D pzlib:max:sd1024:c32m:t25p |
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But QuickBMS best approach. |
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what precompressor works on titanfall 2 files?
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Bioshock Infinite (RUS+ENG VOICE) 12.4 gb
*.tfc -uelr+srep+lolz *.xxx - uelr+pzlib+srep+lolz *.bik - bpk+lzma2 *bnk, *.pck - srep+lolz Other files - srep+lolz |
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[External compressor:bpk] |
The Witcher 3 GOTY (RUS+ENG) - 28.5 gb (with 1 language - 24.5 gb)
*.bundle *.cache - pZlib+srep+lolz |
Can anybody please explain how to use records.inf to show progress with nz in wpi.
I was able to generate records.inf in source directory for nz64 (nanozip) by changing tmp to source and percentage to 0, 0 bu when i include records.inf in resource directory and change back scr to tmp in script, nanozip is still not showing progress. |
I guess no one here seem to know about records.inf or else no one want to help.
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I hope you can understand what i wrote. Sorry for the rusty english |
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plese post a script that creates a records.inf and second copy of it that uses that records.inf for nanozip.
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