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i seperated the lzo files and put all of them in one folder the first put bik in a second the text files for the bik were put in folder 3 i always use 3 data files |
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also i made sure to take out AFR first because it was interfering with it for some odd reason.... also i do not use an unpack command i just have cls-uelr.dll Timer.exe unarc.exe in my installer |
Is their a compressor to compress RIFF wave losslessly?
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can u please post ur lzma2 exe with arc setting. |
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but here it is and ofr along with it |
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Hello: Files you use to compress games
You are giving very good game compression ratios and we are very curious We want to learn how to achieve this success and implement it. help |
@oltjon thank you now i know more about it rather than what its for
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as i stated in the message i am learning from his tools and that i got started by using his masked compressor |
Hitman: Sniper Challenge (1.63 GB > 741 MB)
bpk+srep:m5f:l16 (523 MB > 375 MB)
Code:
DD86AFE034044E63A12E35C2FD7C0025.pc_resourcelib Code:
*.pc_resourcelib Code:
2A7B2DC4718C3DC164808DE4E780502B.pc_resourcelib Code:
*.dll |
bpk+srep make any sense?
If i remember right srep does change nothing in size after bpk was applied. |
^Depends on the input, in this case bpk only gives 386 MB.
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Yeah Andu21 is right, it depends, sometimes srep can give you few MB`s.
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