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felice2011 19-11-2014 11:58

DLG Kompressor
 
4 Attachment(s)
Attachment 10506

[ DLG_KOMPRESSOR v1.0 ]

( Evolution of DLG_S_&_C 1.2 http://www.fileforums.com/showthread.php?t=96298 )


1) Division of the game's folder in more parts, with the choice of the size for the single part split.


2) Saving files in different formats: .*Arc, .*Bin, .*Cab.


3) Four methods of compression: "ULTRA","BEST","NORMAL","STANDARD".


These four methods have been personally tested and as result we have obtained the best comparisons: (Quality Compression-//- Speed Compression)


4) The compression made automatically in (Single-Thread), until 8 individual processes for each folder divided.


5) The compression made automatically in (Multi-Thread), until 8 multiple processes in parallel for each folder divided. With further saving of overall time compared to the single process in (Single-Thread).


(Calculating the partial time for each file and the total for all file)


(Possible choice for what concern the amount of installed RAM for a greater speed of compression in parallel: 4Gb, - 6gb, - 8Gb, - 12Gb, - 16Gb)


(Minimum requirements for the use of Multi-Thread until 8 Processes in Parallel)


" Processor: Intel Quad Core processor equivalent to AMD "

" Minimum 4Gb of Ram "


" Microsoft .NET Framework 4.5 "

DOWNLOAD

:D

Attachment 10558

:D

"The program is evolving, ideas and advice to improve compression methods are accepted, Have Fun"


:D

Only Update v1.2

Attachment 10760

( Included changelog.txt for changes )

.................................................. ...........

New in DLG COMPRESSOR v1.3

http://i61.tinypic.com/30vnhn5.jpg

Added System (S.L.S) "Search Language Superfluous " Search Language Superfluous in a Directory of any Game or Program.

Smart Method of Searching for Files or Folders Containing Only Files Data Language of an Game or Program.

Search Single Choice or Simultaneously 15 different Languages worldwide contained in the Installation Directory of an Game or Program.

Possibility of Saving the Searches made in Text Files.

Possibility to Backup, or Deleting Files or Folders Containing the Language Files, of the Directory Processed
(Copy To, Cut and paste to, Permanently delete or move to trash)

.................................................. ...........

Update in DLG COMPRESSOR v1.3

Updated Compression System.

Method PreComp042 Default + jpg Recompression Default.
"Other Methods "precomp" in the Folder (\ Install Files \ Precomp) Sufficient to Replace the Precomp File in the Root Folder, with a different Precomp File"

The DLG Compressor 100% Compatible with the DLG Installer
Setup

http://www.fileforums.com/showthread.php?t=96966

or

Inno Setup Script

:D

Only Update v1.3

Attachment 12018



gatosky1620 19-11-2014 13:12

cool
i want now:D

Razor12911 19-11-2014 13:51

Cool bro, will also be throwing my socks out in a few days.

hydefromt70s 19-11-2014 16:30

Looks very promising :)
Can't wait to test it!

gatosky1620 21-11-2014 15:11

dou youn know how do this ciuv2+001,002,etc files

http://i6.minus.com/jbht7RN3qtekpj.jpg

Razor12911 21-11-2014 22:09

Quote:

Originally Posted by gatosky1620 (Post 436286)
dou youn know how do this ciuv2+001,002,etc files

http://i6.minus.com/jbht7RN3qtekpj.jpg

wow, nice. What I wanted to do.

Gimme setup.exe, I have to investigate that and maybe I can add it in Installer Creator and Windows Phone Installer.

Dante1995 22-11-2014 07:37

but who in this script, you do not find anywhere :( ciu v2

felice2011 22-11-2014 12:03

Mah it seems to be used by this Guy "* CIU V2 By Yener90 *" but is not part of the community !!!

pakrat2k2 22-11-2014 12:07

any idea when the compressor will be uploaded in topic ?

felice2011 22-11-2014 12:21

we're almost at the end, I'm testing with Far Cry 4, possibly for Monday morning......

pakrat2k2 22-11-2014 12:35

keep the forum clean looking.. was just too much with all the <, > in the thread title name.

pakrat2k2 26-11-2014 17:13

any update on this, its now Wednesday ???

felice2011 27-11-2014 06:16

In Down.............:p

Razor12911 27-11-2014 07:57

Hmm, real convincing, about 90mbs for a compressor, I will download it with on my PC(I am on mobile.)

felice2011 27-11-2014 08:15

Quote:

Originally Posted by Razor12911 (Post 436494)
Hmm, real convincing, about 90mbs for a compressor, I will download it with on my PC(I am on mobile.)

sorry, the progam size of only 20mb,I thought it appropriate to include in the setup the .net framework 4.5, as indispensable to run it, which is 60mb .....:p:p

pakrat2k2 27-11-2014 15:46

most people running w7x86 / w7x64 or even w8.1 would already have this on their systems. Not necessary to include it, just note that its a must for the program to run properly, maybe include link to it directly, within the notes for the program... ;)

felice2011 28-11-2014 08:58

Quote:

Originally Posted by pakrat2k2 (Post 436499)
most people running w7x86 / w7x64 or even w8.1 would already have this on their systems. Not necessary to include it, just note that its a must for the program to run properly, maybe include link to it directly, within the notes for the program... ;)

I thought it could help to people who still use XP or win98 ..:D:D:D
Joking aside, I did not think that he could not serve.
However soon will post a Day One Patch 10 mb "only progam" that fix some bugs.;)

felice2011 28-11-2014 12:07

" Program Updated to Version 1.1 "

pakrat2k2 28-11-2014 14:49

Quote:

Originally Posted by felice2011 (Post 436522)
" Program Updated to Version 1.1 "

thanks for both program + update. Will test them out ;)

kenzo34 29-11-2014 03:09

hello beautiful work for this compressor.
I SPLITE in 2 parts and select the compression level, I've correctly entered the SPLITE file ca said finished in a few seconds and I have not bin files, why?

felice2011 29-11-2014 08:25

Quote:

Originally Posted by kenzo34 (Post 436533)
hello beautiful work for this compressor.
I SPLITE in 2 parts and select the compression level, I've correctly entered the SPLITE file ca said finished in a few seconds and I have not bin files, why?

OK there is no problem in the program.;)
The problem you it was found only when using "DirectorySlicer" dividing the root folder of the game the name of the folder and subfolders contain spaces.:)
So make sure that the folders are created by DirectorySlicer (PineDrive_1, PineDrive_2, etc) and not (Pine Drive 1, Pine Drive 2, etc).:D

punchao 29-11-2014 13:55

dont work for me

punchao 29-11-2014 13:58

http://snap.ashampoo.com/uploads/201...9/ehqa8wG1.png

felice2011 29-11-2014 14:43

1 Attachment(s)
Quote:

Originally Posted by punchao (Post 436556)

There should be no spaces in folder names...:)

Attachment 10574

E:\SPLIT_GAME\Alien_Isolation_1

pakrat2k2 29-11-2014 15:19

You need to fix that, so it accepts folder names WITH SPACES. So that no need to rename a bunch of folders to use the program.

Razor12911 29-11-2014 22:51

Quote:

Originally Posted by felice2011 (Post 436557)
There should be no spaces in folder names...:)

Attachment 10574

E:\SPLIT_GAME\Alien_Isolation_1

Lol

kenzo34 29-11-2014 23:47

hello thank you felice 2011 it works at present. great thank you very much it was indeed a problem of space

ChronoCross 30-11-2014 09:30

hello felice2011 thanks for the program.

perhaps this will help you, to Fix the spaces.

Code:

ControlChars.Quote & TextBoxA.Text & ControlChars.Quote
PD: this code
Code:

("a -s; -ep1 -di -i2 -r -ed -w -mx -msrep+lzma:a1:mfbt4:d192m:fb273:mc10000:lc8
is useless because:

-mx compress the folder with some percent of compression ratio 15 or 20% (depends the entropy of each file in the folder).

and when arc use -msrep+lzma:a1:mfbt4:d192m:fb273:mc10000:lc8 compress the file

already compressed with 98 or 100% of compression ratio (Full entropy)(wasted time in
compression).

and i don't know if ISDone.dll support 4x4 or
Code:

("a -s; -ep1 -di -i2 -r -ed -w -mx -msrep+lzma:a1:mfbt4:d192m:fb273:mc10000:lc8

felice2011 30-11-2014 13:06

Quote:

Originally Posted by ChronoCross (Post 436571)
hello felice2011 thanks for the program.

perhaps this will help you, to Fix the spaces.

Code:

ControlChars.Quote & TextBoxA.Text & ControlChars.Quote
PD: this code
Code:

("a -s; -ep1 -di -i2 -r -ed -w -mx -msrep+lzma:a1:mfbt4:d192m:fb273:mc10000:lc8
is useless because:

-mx compress the folder with some percent of compression ratio 15 or 20% (depends the entropy of each file in the folder).

and when arc use -msrep+lzma:a1:mfbt4:d192m:fb273:mc10000:lc8 compress the file

already compressed with 98 or 100% of compression ratio (Full entropy)(wasted time in
compression).

and i don't know if ISDone.dll support 4x4 or
Code:

("a -s; -ep1 -di -i2 -r -ed -w -mx -msrep+lzma:a1:mfbt4:d192m:fb273:mc10000:lc8

Thank you for the idea in place the problem of space but I already solved soon will post an update..;)

In regarding of the option -mx (Mode of the maximal compression) I tested the method on a folder on the size of 1.350mb
with this method :
Code:

a -s; -ep1 -di -i2 -r -ed -w -mx -msrep+lzma:a1:mfbt4:d192m:fb273:mc10000:lc8
is compressed to (652.280Mb) and completed in 6min_33sec.:)
OR
Code:

a -s; -ep1 -di -i2 -r -ed -w -msrep+lzma:a1:mfbt4:d192m:fb273:mc10000:lc8
is compressed to (652.280Mb) and completed in 6min_35sec.:)

All timed it:D

So I am of the opinion that better add that be taken off when the result is the same.

The four methods used by me included (4X4) or (a -s; -ep1 -di -i2 -r -ed -w -mx -msrep+lzma:a1:mfbt4:d192m:fb273:mc10000:lc8)
are all tested obviously with the support "ISDone.dll" :p

if you have other questions please ask are here to listen...CIAUZ:)

Danik1B9 19-12-2014 20:23

Can anyone advise me how to use my files to work this compression ? LZMA compression to unpack okay but ending nzip do not. I tried everything and hopefully I can figure it out thanks for the advice

Quote:

arc a -ep1 -ed -r -mt1 -w.\Data\ Data-01a.db -msrep+rep+delta+nzip:a1:mfbt4:d158m:fb273:mc1000:l c8 "C:\1\*"

felice2011 30-12-2014 10:43

" Program Updated to Version 1.2 "

DLG KOMPRESSOR UPD v1.2.0 changelog:

I) Fixed issue of load with folders containing spaces in names.

II) Fixed issue of save with folders containing spaces in names.

II) Added new method of division the main folder for number of folders.(Beta v1.0).

IV) Fixed other minor improvements on controls and stability.

Note : Extract the contents into the installation directory of the program.


:DHappy New Year:D


photuong1994 30-12-2014 17:47

Error when begin compressing

http://upanh.biz/images/2014/12/31/Capture3joES.png

felice2011 31-12-2014 01:11

Quote:

Originally Posted by photuong1994 (Post 437033)

Note : Extract the contents into the installation directory of the program.:p

Razor12911 31-12-2014 02:54

Lol, bro, that is a disadvantage.

felice2011 31-12-2014 04:01

Quote:

Originally Posted by Razor12911 (Post 437038)
Lol, bro, that is a disadvantage.

;)Only an update:rolleyes:With the functions of any type of update of a program:D

Razor12911 31-12-2014 06:22

Oh, okay. Forgot... I think my mind was somewhere else.... :D, Happy new year BTW

chum 22-01-2015 01:32

I really liked the multithreading options it speed up the compression to halftime compared to anothers compressors, but i cannot keep it to work, when the program finishes compression there is no bin files anywhere it just vanish.

I'm using v1.2 already.

felice2011 22-01-2015 05:10

Try changing method...!!!!
Pay attention to the method "precomp" (ULTRA) IS NOT COMPATIBLE WITH some files to be compressed..
For example, I happened with the game "Pineview Drive" and I had to use the method "srep" (BEST)

chum 22-01-2015 14:16

Ok with Best method it works but with another compressor it worked with precomp+srep+Lzma with same source.

One thing is making me crazy is that your software is writing all compression to my C: while source is in F: and i choose to save compression to F: but your software write all compression to C:\users\appdata\local\temp and in end send to folder destination.

Another big problem i'm stucked is the games dont install or run with your compressor, till now tried best 4b and best 6gb and with 6gb compression game get error during installation, with 4gb game install but when try open it to play windows give error during starting and need to close application. The same game installs and play without problems using Conversion Quick Archive Unpacker.

felice2011 23-01-2015 01:43

Quote:

Originally Posted by chum (Post 437426)
Ok with Best method it works but with another compressor it worked with precomp+srep+Lzma with same source.

Which compressor that worked?
In order to compare file compression:)
Quote:

One thing is making me crazy is that your software is writing all compression to my C: while source is in F: and i choose to save compression to F: but your software write all compression to C:\users\appdata\local\temp and in end send to folder destination.
I'm sorry, I don't understand what the problem is:rolleyes:
Quote:

Another big problem i'm stucked is the games dont install or run with your compressor, till now tried best 4b and best 6gb and with 6gb compression game get error during installation, with 4gb game install but when try open it to play windows give error during starting and need to close application. The same game installs and play without problems using Conversion Quick Archive Unpacker.
The file precomp.exe or srep.exe etc used for the compression must also be used for decompression to prevent errors.
try using the files precomp and srep contained in the installation folder of the program "InstallFiles":)


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