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Neon
18-07-2001, 22:07
Hi all.
I've been doing searches for info on how to make boot disk requiring convert to self-boots when lots of audio tracks are present. I haven't found anything particularly helpful.
Here's my problem: I've tried using CD-Rwin, but it only makes a bin file without the audio tracks. I use Nero, but I haven't found an automated program that successfully deals with burning the audio tracks either.
Can someone recommend to me a way to:
1) Copy data AND audio information
2) Add a self-boot session and a dummy file if needed

If there was a program that could hack a .cdi file that would be most useful. Thanks in advance.

Wayne
19-07-2001, 00:47
Use CDMAGE to extract the contents from a .CDI. use ISOBUSTER to extract the contents from a .BIN or .ISO.

Use the Echelon self-boot tutorial (the only thing I ever use for assembling a game disc!!) and follow the instructions.

Multiple audio tracks must be burned at once, and the tutorial suggests that you create a batch file with all the track filenames in the "CDRECORD..." command line, if there are a lot of files.

Once you get the audio tracks burned, just do the CDRECORD -dev=x,x,x -msinfo (the x,x,x is your device ID which is derived by CDRECORD -scanbus). The numbers given when using -msinfo are your offset values. You'll use those with mkisofs when you create the new ISO file to burn in the second go-round. Just be sure you binhack your 1st_read.bin file (or whatever it's called) and after the ISO is made, make sure you insert your IP.BIN into the ISO, before burning the ISO to the disc.